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The Komodo Files – 2 |
Danny Gormally decided it was finally time to work properly with a chess
engine
The London Chess Classic did not go well for me. If you include the Super
Rapidplay before the FIDE Open, I drew and lost a number of games I should
have been strolling on paper. Clearly my chess was stuck in a rut. Probably
had been for years to tell the truth. Perhaps it was time to jump on the
gravy train and do what all the top players seem to be doing these days:
work with an engine.
I asked Chess & Bridge if they
could send me a copy of Komodo,
which was rumoured to be one of the strongest engines around, if not the
strongest. I remember this Icelandic GM telling me about it a couple of
years ago at the Scottish Championships and had vowed to get my hands on
it ever since. The DVD duly arrived through the post a day later. In trembling
anticipation I loaded it up on my laptop.
It didn’t take long before I got an insight into Komodo’s
fearsome strength. In a number of training games I was brutally savaged.
And, as described in the
first part of this report, my initial experience of preparing with Komodo
ended in near total disaster, although that wasn’t the machine’s
fault. Only when I was forced to think for myself did the old human frailties
come to the surface. In round six, however, I was paired against a 16-year-old
French girl. I noticed with Black she played a slightly dubious line in
one variation. It was time to put Komodo back on the case.
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1.e4 c5 2.Nf3 d6 3.Bb5+ Nd7 4.d4 Ngf6 5.e5!? 5.Nc3 cxd4 6.Qxd4 e5 7.Qd3 h6 8.Be3 Be7 5...Qa5+?! 5...cxd4! 6.Qxd4 6.exf6 Qa5+ 6...dxe5 7.Qxe5 a6 8.Bxd7+ Bxd7 9.Nc3 Rc8 10.0-0 e6 11.Qg3 6.Nc3 Ne4 7.Rb1! e6 7...a6 8.Bxd7+ Bxd7 9.0-0 Nxc3 9...d5 10.Nxd5 e6 11.Qe1! Qxe1 12.Nc7+ Kd8 13.Rxe1 Kxc7 14.Rxe4 10.bxc3 d5 10...Qxa2 11.Rxb7 Qd5 12.Rb6! 12.Rxd7!? Kxd7 13.c4! Qxc4 14.dxc5 Qxc5 15.Ng5! 12...c4 13.Re1 e6 14.Ng5 Bc6 15.Qg4 Be7 16.Ne4 16.exd6 Bxd6 17.Ne4 Bf8 18.Bh6! 10...Bb5 11.exd6 11.Re1! 11...Bxf1 12.Qxf1 exd6 12...0-0-0 13.dxc5 exd6 13...Qxc5 14.Ba3! 14.c6! 13.Qe1+ Be7 14.Rxb7 Qd8 15.Nh4 Kf8 16.Nf5 Bf6 17.Bf4 10...0-0-0 11.Ng5! Be8 12.Qf3 11.Ng5! 11.Rxb7 Bc6 12.Rb3 e6 11...Qxa2 11...h6 12.e6! hxg5 13.exd7+ Kxd7 14.Qf3 12.Rxb7 Bc6 13.Rb2 Qc4 14.Qh5 g6 15.Qf3 7...Nxc3 8.bxc3 Qxa2 8...Qxc3+? 9.Bd2 Qa3 10.exd6 9.Rb2 Qd5 10.0-0 a6 11.c4 Qe6 12.Ng5! Qf5 13.f4 axb5 14.g4 Qg6 15.f5 Qh6 16.Nxf7 Qh3 17.Rb3! 7...d5 8.e6! fxe6 9.0-0 Nd6 9...a6 10.Bxd7+ Bxd7 11.Ne5 10.Ba4 b5 11.dxc5 bxa4 12.cxd6 exd6 13.Nd4 7...cxd4 8.Qxd4 Nxc3 9.bxc3 Qxa2 10.Rb2 Qe6 11.0-0 dxe5 12.Nxe5 8.d5 a6 9.Bxd7+ Bxd7 10.0-0 Nxc3 10...exd5 11.Nxd5 0-0-0 12.Nd2! 11.bxc3 Qc7 11...exd5 12.Ng5! Be7 13.Nxf7! Kxf7 14.Rxb7 Rad8 15.Re1! Rhe8 16.e6+ Bxe6 17.Qh5+ Kf8 18.Rxe6 Qxc3 19.g3 12.Ng5!? 12.Re1 12...exd5? 12...dxe5! 13.f4 h6 14.dxe6 hxg5 15.exd7+ Qxd7 16.Qxd7+ Kxd7 17.fxe5 b5 13.Re1! Be6 14.exd6 Qxd6 15.Rxb7 Be7 16.Nxe6 fxe6 17.Qg4 17.Bg5! Bxg5 18.Qh5+ g6 19.Qxg5 0-0 20.Qh6 Rf7 21.Rxf7 Kxf7 22.Qxh7+ Kf6 23.Re3 17...Kf7 17...0-0-0 18.Rb1 Kd7 18...Qd7 19.Bf4 e5 20.Qe2! 19.Rxe6 Qxe6 20.Rb7+ Kc6 21.Qxe6+ 18.Bf4 e5 19.Rxe5 19.Bxe5 19...g6 20.Rexe7+ Qxe7 21.Rxe7+ Kxe7 22.Qg5+ 1–0
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Gormally,D | - | Haussernot,C | - | 1–0 | 2015 | B51 | Hastings | |
Please, wait...
A nice easy win with the white pieces and because of Komodo’s help
I had virtually worked out the position after 7.Rb1 to checkmate. If I had
found this 7.Rb1 idea myself and had no engine to consult, there’s
no way in a million years I would have been able to find all these moves.
I might have been able to see some of the ideas and felt that White had
a promising attack, but it would have taken weeks of analysis to get close
to the point that the engine can in seconds.
The huge advantage of consulting an engine is that it can tell you if
the attack is just winning. It’s interesting that in all those lines
in the game where the black king was in danger, the assessment just shot
up really quickly. Komodo is really big on king safety.
After the game we had a pleasant post mortem and it was only later that
the guilt kicked in. Is that what I’ve been reduced to, beating well
spoken 16-year-old girls with computer analysis? I mean what happened to
the spirit of the game? Surely I could have beaten her without having to
prepare some line to checkmate with the help of an engine?
In a way, it’s a form of mental doping. OK, it’s not as bad
as using a computer during the game of course, but it is the way that top
chess is going now, just engine versus engine with humans reduced to the
role of pale imitators of our metal masters. That’s certainly what
I thought walking around the London Classic. All these young players like
Caruana and Giri who work extensively with computers, their play is quite
frankly dull. It’s too safe. It’s like we’re all afraid
to make mistakes nowadays, because we’re all too keen to try and replicate
the nearly flawless play of a machine. Creative chess is dead.
The other danger of working with computers also rapidly became clear to
me during the course of Hastings. It was making me lazy. I wasn’t
bothering to do my own analysis, my own work, because the computer was doing
it all for me. When I was forced to think for myself, I felt quite uncomfortable.
That was shown by my result, which was quite poor.
Clearly computers can be a very powerful tool when applied correctly, but
you need to be careful that you control them, not the other way around.
 |
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Komodo Chess 8 – Bringing creativity back to chess

Komodo is a chess program that is different from the rest. Its search makes
greater use of extensions than any other top engine, which results in a
slightly lower average depth, but helps the actual playing strength significantly.
It also allows Komodo to see deeper than any other engine, even if it is
displaying a lower search depth.
The evaluation of Komodo differs from its main rivals because, unlike the
automated tuning generally employed, Komodo's evaluation represents a blend
of both automated tuning and the judgment of a grandmaster and computer
expert (Larry Kaufman). The programming team have avoided terms and weights
that don't make sense to him, even if they happen to test a bit positively.
Automated evaluations are subject to rather large sample error, and applying
some chess judgment appears to be beneficial, both in results and in the
reasonableness of reported evaluations.


Komodo is primarily known for superb positional play. Of course it also
one of the top few engines in tactical strength as well, but the programmers
have not been willing to sacrifice positional play just to score better
on tactical problem sets. It is generally recognized that all good engines
are far stronger tactically than any human player, but that when positional
judgment is involved, top grandmasters are still superior in many positions
to any engine. Therefore it makes sense to emphasize positional play rather
than tactical skill: it is better to improve one's weakest point rather
than just to further improve the strongest feature.

Larry Kaufman of the USA is a man of many talents.
Not only is he a grandmaster and the
2008 World Senior Champion, but he’s also a shogi expert and the brains
behind Komodo 8!
Komodo is especially useful for opening analysis, because as an opening
specialist Larry Kaufman has always paid close attention to checking whether
the program's evaluations in the opening agree in general with accepted
theory. Another point in which Komodo excels is the play and evaluation
of positions with material imbalance, which it handles more correctly than
other top engines. The endgame of Komodo has been improved by the use of
Syzygy Tablebases, which are considered the best for actual play and game
analysis as they provide only the most essential information to save time
and memory.
Another unique feature in Komodo is its superior handling of multiple processors,
using a method that is quite different than the usual one. This is most
noticeable when using eight or more cores. There is little doubt that Komodo
8 is and will remain the top rated commercial chess engine on most rating
lists.
Komodo Chess 8 includes:
- The Komodo 8 engine, which can support up to 64 processor cores and
16 GB of hash memory
- The new Deep Fritz 64-bit program interface (+ 32 bit program interface)
- Online access to the world’s largest analysis database “Let’s
Check”, with over 200 million extensively analyzed positions (free
access to “Let’s Check” until December 31, 2016)
- Access to ChessBase engine cloud
- Premium membership to Playchess.com for six months
- Database with over 1.5 million games
System requirements
Minimum: Pentium III 1 GHz, 2 GB RAM, Windows Vista, XP
(Service Pack 3), 7/8, DirectX9, 256 MB graphics card, DVD-ROM drive, Windows
Media Player 9 and Internet access for program activation, access to Playchess.com,
Let’s Check and program updates.
Recommended: PC Intel i7 (Quadcore), 4 GB RAM, Windows
8.1, DirectX10, 512 MB graphics card, 100% DirectX10-compatible sound card,
Windows Media Player 11, DVD-ROM drive and Internet access for program activation,
access to Playchess.com, Let's Check and program updates.
Price: €79.90 (€67.14 without VAT for customers
outside the EU; $86.62 without VAT). Languages: English, German. ISBN: 978-3-86681-442-4;
EAN: 9783866814424. Delivery: Download, Post
Order
Komodo Chess 8 at Chess & Bridge –
or
in the ChessBase shop