Winning starts with what you know
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Q: How can I use ChessBase to publish a chess book?
A: That question encompasses a whole lot of territory and would certainly require more than a "twenty-five words or less" type of answer. But I think I can boil some of it down to a few essentials. Writing a chess book is a major chore and one might break it down into several steps:
ChessBase is excellent for creating electronic chess books; you can do the whole thing directly within the program. See, for example, this article, as well as this one, and let's not forget this one for details on how to accomplish this. But the context of the message board post I read indicated that the poster was interested in writing a print (i.e. paper) chess book. In such a case, ChessBase is going to be most useful for Step One of the three listed above; for the other two steps, your best bet is to use a word processor (since a full word processing application is going to give you much more control over the final output). So what you would do in such a case is annotate chess games within ChessBase, then export the annotated games into some text format for use in your document.
First of all, how do you annotate games in ChessBase? Again, you'll find a series of my past articles helpful. Have a look here, as well as at this article, and at this one, and finally at this one.
After a game is annotated, how do you get it into your ongoing document? You have a couple of ways to export a chess game out of ChessBase and into your document.
First method:
Second method:
Obviously the second method involves more steps (i.e. more work) than the first method. So why would you use it? Because you can highlight multiple games in the game list (hold down the CTRL key while single-clicking on the games you want to export) and export them all to a single text document (by right-clicking on any of them, and selecting "Output/Textfile" as described above). So even though there are more steps to the second method, using it to export "blocks" of games can actually save you some work.
Once you've copied the game(s) into your document (i.e. your book), you might need to change the font to a chess font (and this will be required if you're using figurines in your Notation display in ChessBase). For the moves of games and your commentary (as opposed to embedded diagrams), highlight a block of text and use the "Font" command in your word processor to apply a font starting with the word "Figurine" to that block of text. For embedded diagrams, highlight the block of text and apply a font that starts with the word "Diagram". The documentation for your word processor (the Help files or a book on that application) will give you specific details on how to do this.
Earlier, I described writing a chess book as essentially a three part process. Parts Two and Three are best handled directly within your word processor application. For those specifics, consult the documentation for your word processor. There's no way that I can give specific details for the scores of word processing applications that are out there. ChessBase can certainly help you a great deal in writing a chess book; it's much easier now than it was "back in the day" (the moves in my first chess publication were typed by hand and the diagrams were created using a vinyl "stick on" board/pieces and a photocopier), but there's not a "magic button" you can click in ChessBase to turn a batch of games into a finished chess book. There's still some "grunt work" involved and that's best left to you and your word processor. Your WP application gives you much greater flexibility and control over the format and look of your finished product.
Q: How do I create chessboard graphics as individual graphics using ChessBase?
A: I get asked about this a lot; people frequently inquire about my chessboard graphics for these articles. It's ridiculously easy and (almost) fun.
Open up the relevant game in ChessBase and go to the position you want to turn into a diagram. Go to the Edit menu, select "Copy" and then "Copy Position" from the submenu. This copies the chessboard to the Windows Clipboard. Note that the size and color (squares and pieces) information is also copied; if you use "Copy Position" with a huge chessboard on your screen, you'll get a huge diagram (note, though, that any graphics editing program worth its salt will allow you to change the size of your graphics).
Next open up the graphics editing program of your choice, hit CTRL-V, and boom! Instant diagram! Save it in the file format of your choice and you're done. You now have a nice Web graphic or an object to import into your text document (which is how this question ties into the previous one about writing chess books -- some folks prefer to import diagrams as objects instead of using the embedded diagram/diagram font method).
Note that your choice of file format into which you save your diagram will be dictated largely by outside factors. If you're creating a Web document and want a diagram for the Web page, you'll want to use .bmp, .jpg, or .gif format (and the latter two are best unless you want your diagrams to take a year and a day to load in your visitors' browsers). If you're creating a diagram as an object to import into a text document, your choice of file formats will be limited to whatever your word processor will accept as valid importable objects. Here again you'll want to consult the documentation for your word processor.
A couple of paragraphs ago, I mentioned "the graphics editing program of your choice" and people often ask me "What does that mean?" It means just what it says: any program that allows you to save, alter, manipulate, and edit picture files. There are about as many of these available as there are word processing programs; in short, tons. Windows Paint is one such, but most versions of Paint allow you to save files only in .bmp or .pcx formats, so you'll likely want to look around for other options. Many photo editing programs are suitable for this purpose and, really, all you need is a very basic graphics editor to get the job done.
Until next week, have fun!