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Once again, here's the full material search dialogue for your viewing pleasure:
Please allow me to call your attention to a chunk of this dialogue, to wit:
This slick little bit of business provides you with the means to further refine your pawn searches. Note that these toggles are pointless unless you're doing a search for positions that contain pawns (i.e. if you've set the range of pawn values to "0" through "0", there's no point to even using these toggles. Sounds obvious, but you might be surprised at the number of readers who'd miss that).
Here's what the boxes mean:
In the next set of boxes, the exclamation mark ("!") means that the stated conditions do not apply:
There are two sets of these six toggles for a reason which should seem obvious: there are two players in a chess game. Let's look at a couple of examples:
If we've checked the "Ignore colors" box, the search will find games in which one player has doubled pawns while his opponent has no passed pawns, regardless of color. But if we've unchecked "Ignore colors", the search will instead bring up only the games in which White has at least one set of doubled pawns while Black has no passers.
Here's another:
If "Ignore colors" is checked, we'll find games in which one player has no doubled pawns and at least one passed pawn, without regard to the opponent's specific pawn structure. If you uncheck "Ignore colors", you'll see games in which White has at least one passer and no doubled pawns.
It's all pretty easy, but there are still some pitfalls you need to look out for. Here's an example of a dumb search (or a dumb example of a search -- whatever):
Now this is a stupid search but you might not know why at first glance. It goes back to Boolean logic (that again -- you may begin cussing Boole at your leisure). Using these pawn structure toggles creates an "AND" search instead of an "OR" search. If you select more than one of these structure toggles you're telling the program that all of the selected structures must apply simultaneously. It's not one or the other -- it's all of them.
Have another look at the above illustration and tell me why this is a silly search. Right. It's set up to look for positions in which White has any number of pieces and exactly two pawns. But we've also told ChessBase that those two pawns must be doubled and be connected. BZZZZZZT! That's wrong -- they can't be both.
This also illustrates why it'd be dumb to check both, say, "Connected" and "!Connected" for the same side -- the two parameters are exclusive for each other. But the following would be a valid search:
This one works because you're telling ChessBase that one player must have at least one pair of connected pawns, while the other player can't have any pawns connected.
Some searches might seem silly but are at least theoretically possible. For example, you could do a search in which one side has eight pawns with none of them connected. At first glance you might think it's impossible: wouldn't that mean all eight pawns would have to be on the same file? Not necessarily -- there might be four sets of doubled pawns (or a lesser number of sets if some pawns are tripled) on non-adjacent files. Very unlikely, but it's possible (in theory, anyway).
But you get the idea. Use a wee bit of thought before setting pawn structure parameters and you'll be OK.
One last thing to cover and then we'll be through. There's a last set of toggles we've not yet discussed:
These sets of toggles allow you to further refine your position searches. Here's what they do:
Obviously, these toggles should not be used when either player (or both) has two Bishops. And there's no point to using both of these toggles at the same time.
Unlike the other set of Bishop toggles, you can use both of these in the same search. If you select both, you'll get games in which one player has a "good" Bishop while the other player has a "bad" one.
Guess what? You can click on both toggles here, too, in which case you'll get games in which at least two-thirds of one player's pawns are blocked. And, of course, it's silly to use either of these toggles when searching for pawnless endgames.
That pretty much covers it for performing material searches in ChessBase 9. As we've seen, you can combine material search parameters in literally thousands of combinations. Just remember to do so judiciously -- in other words, make sure that your searches make sense -- and you'll do fine.
Until next week, have fun!