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ChessBase 15 includes new 3D chess boards that are based on raytracing technology. Processing these graphics requires a lot of computing power but allows you to render brilliant and detailed results with all shadows and reflections. The pieces and the board are amazingly realistic. The raytracing function makes it easy to create wonderful chess illustrations. You can choose from a number of designs: Classic glass, metal green, Tropic Wood, Staunton — there should be something for every taste!
At the end of the tutorial is a contest you'll find out how to enter a raffle for a €100 voucher to the ChessBase Shop for one lucky person who sends in an image produced using this new CB 15 feature!
Board with a spotlight, created with ChessBase 15 (click or tap any image to expand)
The raytracing feature is a physics-based, CPU-bound raytracer. All properties such as material, light reflection, refraction and absorption are calculated to create a photorealistic image. The faster the CPU (Central Processing Unit) is, the faster photorealistic effects are achieved. ChessBase 15 uses all available cores for the calculations. Each raytracing image is calculated individually in pixels. For this reason, the time needed to calculate an image is also directly related to the resolution. An image with 400 x 400 pixels takes 16 times longer to calculate than an image in 100 x 100 format.
A technical note: The type of raytracing used in ChessBase 15 only uses the CPU (central processing unit), but not the GPU (graphics processing unit).
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1) Open a game with CB 15.
2) Click on the move in the notation that leads to the position that you want to have!
3) Go to the menu "Board" → "Raytraced board" and select the Raytracing board design:
The image with the last used settings begins to render:
An example of a chess board with glass pieces
Resolution: Allows you to define the resolution of the image. If you check automatically resize, the format of the image is automatically adjusted to the dimensions specified for width and height. This setting is important if you, for example, need the screenshot later in a certain size for your website or if you want to create a YouTube video that needs a certain proportion.
To speed up the raytracing process, you can choose a rather low resolution, for example, 320 x 200 (pixels). Once you have found a camera setting that suits you, you can then set the resolution higher again. The camera settings you select will be saved later by the program.
Draft Quality: This setting is intended to approximately prepare the resolution during the design phase of the position that you want to create without having the program calculate the fine raytracing at each step. This saves time during the design phase and then uncheck it when you are ready to render your final screenshot.
Similarly, if you make the board window itself smaller and/or narrower, the calculation time for the raytracing graphic will be reduced. Of course, you will also have a smaller image or a smaller section, but if you only need a small graphic you can save time.
The program saves the settings automatically and you can also save several of your own templates on the hard disk.
Narrow ⟷ Wide: This setting defines the field of view for the camera. In the default setting, the board appears in the vanishing point perspective and it looks wider in the front part than in the rear part. If you don't like this or if you want a slightly different effect change the setting by moving the slider between "Narrow" and "Wide" until you get the desired view.
Looks left ⟷ looks right: Here you can define in which direction the knight looks for artistic effect; depending on your camera angle it can be more beautiful and interesting than seeing just the back of the knight.
The coordinate system uses approximately 2.5 units corresponding to one square on the board.
Gaze Position
Camera position
This section specifies the location of the camera, relative to its gaze.
Focusing the lens / Depth of field
The wider the opening (aperture), the stronger the effect. After setting the aperture of the lens you can click on the square that you want to have in focus.
Create a nice "portrait" of your winning knight! You can adjust camera settings and light to put one piece in focus and all other pieces and the board in "bokeh".
The ambient light behaves like daylight. The higher the intensity of the ambient light is set, the brighter and more luminous the pieces appear on the board.
Shine at (x,y,z)
Gaze allows you to target the light at a specific square on the chessboard, automatically setting the X,Y and Z parameters accordingly. You can also make manual adjustments.
Position
There are several (Pos) preset options to adjust the azimuth, declination and radius of the light. For example:
The spot can also be fine-tuned manually by adjusting the individual parameters for angle, altitude and distance.
Spotlight
Intensity controls the brightness of the spotlight, while opening angle governs the width of the beam (in degrees); outside of the spot there is basically no other light from this direction, however, the ambient light can be regulated separately from the spot for the illumination of the scene as a whole.
The Penumbra angle is the area between the full spotlight and the full shadow outside of the spot. This area should be smaller than half of the opening angle to have any effect. You can think of it as the edge feathering of the light.
You can save these light settings for later reuse.
Hint: Especially impressive effects are obtained by slightly dimming the ambient light and placing a spotlight on the board. The spot can either be directed to the centre of the board (automatic basic setting) or to a certain piece/square.
A "portrait" of a knight is even more impressive when you turn the knight to the side.
A "knightlight"!
Below the board image, there are several icons which provide an alternative way to move the camera to the desired position in the three-dimensional space.
You can also use the scrolling wheel of the mouse to zoom in or out. You can right-click and drag to manipulate the board in space as well, much like with the 3D Boards (non-raytraced).
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Here are some examples we have rendered, showing the range of possibilities available to you. (Click or tap any example to see a larger version.)
An example of the depth of focus effect: the king is in the focus of the camera and the surrounding pieces have a slight "bokeh" (slightly blurred)
Notice the detailed reflections
Some more extreme lighting effects
With a little experimentation, you can achieve highly photorealistic results
Images produced by ChessBase 15 carry another big advantage over commercial chess graphics: it is not subject to any copyright restrictions. You can create as many graphics as you like and use them where, as often and for as long and you like!
Of course, you can also use the graphics to share them on Instagram, Twitter, Facebook, and more. You can also print the graphics and hang them on the wall, or give a picture of the most beautiful game of your daughter or son to grandma and grandpa!
Or perhaps you'd like to print a cup or T-shirt with your favourite raytracing motif!
Cup with ChessBase 15 Raytracing image!
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At the airport, in the hotel or at home on your couch: with the new ChessBase you always have access to the whole ChessBase world: the new ChessBase video library, tactics server, opening training App, the live database with eight million games, Let’s Check and web access to playchess.com
The raytracing view is not suitable for playing a game on the playchess server, but it can be used to follow a live broadcast, as there is usually enough time between moves for the graphics to adapt.
Of course, the normal 3D graphics from ChessBase 15 also have a high visual quality with far faster performance the graphic always looks good immediately, while the raytracing graphics superb quality needs a moment until the calculation results in a pixel-free image. Nevertheless, you will quickly notice how beautiful and realistic a raytracing view is: photorealistic, with shadows, light reflections and refractions. A treat for the eye!
Send us your own compositions! We will publish the most beautiful submissions and raffle a €100 Shop voucher among all participants.
Email your bitmap (BMP) or jpeg (JPG) to chessbasecontest@gmail.com.
Closing date: January 31st, 2019.
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