In part one, we saw how to use the output functions to produce classic notation with diagrams for use in a web page or blog, which is always an important tool in telling about chess, but sticking to that is fairly old school. The reason is that it treats the online experience as if it were simply digitalized paper, when there is no need for such self-imposed restrictions. Chessbase 12 brought in its bag of tricks an invaluable tool for bloggers or auteurs: a brand new javascript replayer with advanced tools. This replayer is more than just a facelift with nicer pieces than the previous version. Compared to the older version:
- It does have nicer pieces and board with better contrast, as well as more responsive replay buttons
- It displays all the visual cues such as highlighted squares and arrows,
- The notation displays pieces for universal recognition
- If the moves contain numerical evaluations, they will be displayed as a bar chart
- Can publish several games with a drop-down menu
- It brings a board that will seek to remain visible if the notation scrolls down
In this second part, you will discover how to publish a game on Facebook, or any social network in seconds (literally), or embed it in your web pages or blog.

The first thing of course is to annotate a game, if you plan on publishing it with
comments, and so forth. Though it is hardly forced.
Publishing a game on Facebook
This is by far the easiest thing to do, so let's start with that.

Once the game is ready, just click on File, and Publish to Web

A small pop-up will appear: choose One Click Publication. Be sure you have an
active internet connection.

Your browser will open with a new webpage contianing the replayer and your game.
This is not a file on your computer, and is hosted indefinitely at ChessBase's servers.
The URL (or web address) at the top is the link to your game, which anyone can
access to see it. Click here to see it for real.

Copy that address and paste it on Facebook. It shows a generic title "An interesting
game" and description "My Game", but you can edit those by clicking on them
before pressing Post. Now anyone who clicks on your link will see the game and
replayer.
Publishing a game on a web page or blog

Click on File, then select Publish on Web

A pop-up will appear, and this time you want to choose "Create a HTML File".
It will ask you for a name and a location to save it.

You can perfectly well open the HTML file in an HTML editor, your browser (right-click
and select "View page source") or even Notepad. The HTML code you want to copy to
include in your page is located between <body> and </body>. Copy it and then paste
it where you would like the replayer and game to appear. Even if you are not an old-hand
blogger, it will take you less than a minute after you have done it a couple of times.
The result will look something like this (though it won't have any ads):
Replay and check the LiveBook here |
Please, wait...
1.d4 Nf6 2.c4 e6 3.Nf3 b6 4.a3 Bb7 5.Nc3 d5 6.cxd5 Nxd5 7.Qc2 Nxc3 8.bxc3 c5 9.e4 Nd7 10.Bb5 a6 11.Bd3 Qc7 12.Qb1 b5 13.0-0 Nb6 14.a4 Nxa4 15.Bf4 Qxf4 15...Qc8 16.c4! Nc3 17.Qb3 b4 18.d5!± Be7 19.Bd2 0-0 20.Bxc3 bxc3 21.Qxc3 16.Bxb5+! Kd8 16...axb5?? 17.Qxb5+ Kd8 18.Qxb7 Qb8 19.Qxf7 Ra7 20.Qxe6+- 17.Bxa4 Bxe4 18.Qb6+ Qc7 19.dxc5 Bxc5 19...Bxf3 20.Rfd1+! Bd5 20...Bxd1 21.Rxd1+ Kc8 22.Bd7+ Kd8 23.Bxe6+ 21.c4! 20.Rfd1+ Bd5 21.Qb3 Ke7 22.Rxd5! exd5 23.Qxd5 Rad8 24.Qf5 Qc8 25.Qh5 Kf8 26.Bb3 Rd7 27.Ne5 Re7 28.Rd1 g6 29.Nxg6+‼ fxg6 29...hxg6 30.Qxh8# 30.Qh6+ Rg7 31.Qf4+ Qf5 32.Rd8+ Ke7 33.Qxf5 gxf5 34.Rxh8 Kf6 35.Rc8 Rb7 36.Rc6+ Ke7 37.Rxc5 Rxb3 38.h3 Ke6 39.g4 fxg4 40.hxg4 Ra3 41.Kg2 a5 42.c4 a4 43.Rh5 Rc3 44.Rxh7 Kd6 45.f4 Rc2+ 46.Kg3 Rxc4 47.g5 Rc1 48.Kg4 Rc7 49.Rh6+ Ke7 50.Ra6 Rd7 51.g6 Rd1 1–0
- Start an analysis engine:
- Try maximizing the board:
- Use the four cursor keys to replay the game. Make moves to analyse yourself.
- Press Ctrl-B to rotate the board.
- Drag the split bars between window panes.
- Download&Clip PGN/GIF/FEN/QR Codes. Share the game.
- Games viewed here will automatically be stored in your cloud clipboard (if you are logged in). Use the cloud clipboard also in ChessBase.
- Create an account to access the games cloud.
Stockfish 101213 64-bit 8CPU | - | Hannibal 1.4b 64-bit 8CPU | - | 1–0 | 2013 | E12 | Don Dailey Tribute 8CPU | 15.4 |
Please, wait...
The game above was taken from a series of engine games running on eight cores held at Playchess by Graham Banks. My thanks to him for providing the PGN with the original computer evaluations.
In part three, you will learn how to publish several games with a drop-down menu, as well as learn some tips on presenting just parts of games, combinations, studies, and more.