12/9/2019 – From lay fans to top grandmasters, more or less everyone in the world of chess feels upset today about the significant number of draws that take place in virtually every classical elite tournament. Too much theory reinforced by extensive engine work is seemingly rendering the game of chess sterile and lifeless. One alternative is Chess960 and FIDE sanctioned the first Fischer Random World Championship this year. Recently the legendary Vladimir Kramnik has also proposed a solution to the problem that is simpler and more efficient than the Fischer Random, and which he believes will ensure more than 50% decisive games in top-level play.
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No-Castling Chess!
High drawing percentage has become a menace at top level chess. According to many of the experts and top players, well established theories, particularly in the opening phase of the game, is taking away much of the fun and creativity in chess. In order to combat this problem, the 14th World Champion Vladimir Kramnik has come up with a very interesting suggestion — No-Castling chess! Everything, just about every rule in it, remains the same as in the regular chess. The only change being that the players cannot castle! How does this make things different? Read the following interview where IM Sagar Shah discusses the nuances of this new variant with Kramnik himself.
On this DVD Vladimir Kramnik retraces his career from talented schoolboy to World Champion in 2006. With humour and charm he describes his first successes, what it meant to be part of the Russian Gold Medal team at the Olympiad, and how he undertook the Herculean task of beating his former mentor and teacher Garry Kasparov.
Sagar Shah (SS): Hi Vladimir, great to have you on the show. You are here to talk about a new variant of chess, how do you call it? Is the the No-Castling chess?
Vladimir Kramnik (VK): Good afternoon and thank you for inviting me. I have honestly not thought about a proper name yet, it is just a proposition at the moment. It was probably proposed even before, by Bronstein, I don't know for sure. I mean, I don't claim any copyright on this idea nor do I have any financial interest in it. It is just a concept that I have been fond of for quite some time and since now I have stopped playing chess and we have a certain collaboration with DeepMind, it somehow felt right to explore it more deeply. The whole idea was quite experimental in the beginning but I feel we have done some good work and found some interesting results that ought to be presented to the general public.
This DVD allows you to learn from the example of one of the best players in the history of chess and from the explanations of the authors (Pelletier, Marin, Müller and Reeh) how to successfully organise your games strategically, consequently how to keep y
SS: Okay, so coming to the core of it, what you are proposing is that let the game of chess remain absolutely the same but you just remove the rule of castling, correct?
VK: Yes. Let me start from the beginning. First of all I have been a professional chess player myself and I have felt this problem more and more at top level play. I would hear this from everybody, they would often complain especially when playing White that they have nothing to play! (laughs) Well, you are supposed to try something at least and create some chances but you have no idea how you are going to do it. We are not talking about advantage anymore, it is just about getting some chances and a reasonable fight. I have faced this problem quite a lot myself. If you see the games I played in the later years, you would notice that I was trying all kinds of things, from 1.Nf3, 1.g3 to 1.d4 2.e3, and whatever, just to find a game.
Actually I had already stopped looking for an advantage. I just wanted to get a game and even this was becoming more and more difficult. There is a clear demand from the chess fans in general who are disappointed by the statistics that reflect a huge number of draws but for me, the problem is not with the draws but the content of the games. I would like to clarify here that I am only talking about top level chess. For amateurs and club players this is not a problem at all. So I am not saying it has to be implemented everywhere. I mean, it is just a choice, to play with or without castling, and it doesn't have to necessarily substitute regular chess. But I was thinking more about getting back the interest in top level chess that has declined over time, because you know, the top level is sort of the face of chess. Again, there is clearly a demand for this as you can see Fischer random chess becoming more and more popular but Fischer random has its own problems. In my personal opinion I think No-Castling chess is a simpler and more efficient solution.
Wesley So published two new opening DVDs: 1.b3, the so called Nimzo-Larsen-Attack, for White and his black secrets in the modern Italian. Get them in a package and save money!
Chess variants are becoming more popular. This is evident from the fact that the first FIDE World Fischer Random Chess Championship was held this year in Norway. It was won by Wesley So (right) ahead of World Champion Magnus Carlsen | Photo: Lennart Ootes
SS: I have one question on this front. You stopped playing chess somewhere in January. Did you start thinking about all these after you stopped playing or has it been in your mind before that?
VK: Long before. Actually, I started to think about it back in 2001 already. I remember mentioning it to some players including Peter Svidler. I don't know if they remember it but it was already starting to get unpleasant back then, the amount of problems one faced to get a game was of course nothing compared to what it is now but still it was substantial. My first idea was to introduce a pairing of openings but this obviously won't work anymore because at the top level everyone seems to know everything!
The idea of tweaking the rules a bit occurred to me a few years back but firstly since I was still into competitive chess I simply didn't get the time to work on it, and secondly I needed an opportunity to check the idea carefully with certain force. I am lucky in this regard that I had the opportunity to work with DeepMind and Alpha-Zero. I wanted to be serious about what I am proposing. I wanted to check it carefully, see the games, patterns, and statistics and only then bring it to the public. I have been working with other possible variants as well and they might even be more entertaining in some ways but No-Castling is by far the simplest.
You see, if we pretend for a moment that we are learning the game of chess for the first time in life, then it is only the rule of castling that doesn't seem to make any sense. It is the only move in the entire game that involves two pieces and for no definite reasons. It is possible to make sense of en passant even because it sort of makes the game more dynamic, without the en passant rule it would be quite easy to force closed pawn structures, but castling is a very absurd move and it doesn't add to the game at all, it doesn't make it better and only makes it different. The rule of castling didn't exist originally and historically came into being much later during the 15th century or so. There are only two explanation that I can think of behind its invention. One explanation is that many centuries ago people were not that strong at chess and castling was probably a way to prolong the game, to slow it down because otherwise a game could be over in just 15 moves with a direct attack.
My second theory is funnier and more political, you know chess was for many centuries considered more as a war than a game and so in a way it was one of the means to teach people how to make war and perhaps castling was invented to explain everyone that in a war first of all you have to take care of the king. The king's safety is always the first priority even if that means he can actually escape the battlefield in a strange and unjust sort of way. This is a strange story but it might have some truth behind it. Of course, somebody invented casting and somebody implemented it, so there has to be a reason behind it. So in a way this No-Castling chess makes the rules of chess more logical. It is not only simpler but also more logical to not have the right to castle.
SS: After you started working with DeepMind, at what point did you think that No-Castling chess was good to go out to the public?
VK: I was convinced even before checking it with this monster AlphaZero that No-Castling would only make the game more dynamic. First of all, every opening theory goes out of the window in this variant of chess right from move one. It is hard to say which is the best move to start with 1.e4, 1.d4, or 1.c4. In fact, I think 1.f4 makes a lot of sense under this new circumstances as it allows you to go for the quick ♘f3-g3-♗g2-♖f1-♔f2-♔g1 (laughs). I don't know 1.f4 might as well be the best move here but the point is it completely destroys all theory!
The main criticism I have received of this variant is that it is too simple and the new theory would develop very quickly. Now I can guarantee you that this won't happen so easily, this isn't the case. For example, suppose after 1.d4 d5 2.♘f3 ♞f6 I play the move 3.h3, I am sure that both sides will play a new game after this but the point is it doesn't surprise your opponent or create a new pattern. You can try some unusual move like this in virtually every opening to have a game but you in fact don't have a game because you don't create any new patterns. After 3.h3 anyone will be able to continue logically with 3...c5 followed by Nc6.
The problem is not the concrete moves but the patterns which are very well-known but once you change the rules and disallow castling all of these changes, I mean all these pawn structures start to take a whole new meaning. I have seen the games and I can tell you nothing is the same. It is easy to find concrete lines using an engine but it isn't easy to establish general standards and I would say it would take a good thirty or forty years for that to happen. In this scenario you can certainly have equal positions but it is a different kind of equality, it is nonstandard.
But let's say if you get an even position out of a Queen's Gambit with symmetrical pawn structure then most likely the game will end in a draw. But here with the kings in the center it is totally a new situation, you have to create your own plans from scratch. Also no castling makes the game objectively more complex, it keeps a lot of options open and you have to decide whether you want to take your king to the kingside or queenside or you just want to leave it in the middle. Moreover, you have to also figure out a plan to connect your rooks. No-castling chess is closest to regular chess in a way and at the same time it concretely eliminates all theory and not just for two or three years I assure you, but for tens of years. More importantly, it is very easy to play, you might as well go inside a normal tournament and make a gentlemanly agreement with your opponent that you don't want to castle.
SS: These are very deep insights coming from you. You have obviously understood and analysed this variant of chess very deeply and we are excited to see it in action. So maybe we can look into a game and understand how it works in practice?
Kramnik goes on to show a very interesting game in No-Castling chess of Alpha-zero against itself and draws attention to some specific moments where he thinks the variant is markedly different from the regular version. Check out the full game below with detailed analyses of some amazing lines shown by the seminal AI:
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1.d4d52.c4dxc4
The Artificial Intelligence was given this position to start with (a Queen's Gambit Accepted). The idea was to experiment with all kinds of openings and get as broad a picture as possible.3.e3e64.Bxc4c55.Nf3a6so far this looks familiar...6.h4A natural move. Even if I find Ke2 followed by Re1 and Kf1 even more logical.h5stopping potential h5, Rh47.a4Nc68.b3A sensible setup under the circumstances.cxd49.exd4Bb4+Forgetting for a moment that White would not castle anyway? Even if so, seems like a good square for the bishop fortunately.10.Kf1
This is the point where the game starts to take a sharp turn. As castling isn't allowed White chooses to secure its king on g1 and develop the h1 rook to h3!10...Nge711.Bb2f612.Nbd2Bd713.Kg1Rc8We can only dream normally about getting such a complicated position in QGA!14.Ne4It may appear that White has a strong initiative but in fact the position is more or less balanced, and, considering the level of the players, will stay so until the end. But no doubt seeing how the game develops, if it was to be played by human grandmasters, it would likely not have been the case and a draw would certainly not be a likely outcome.Na515.Be2Bc616.Nfd2Hitting the h5 pawn, but black has a good control in the center and more active pieces in return for the eventual pawn deficit.Bd5
17.Rh3White could have gone 17.Bxh5+ right away but that leads to some really unclear positions as Black gets a semi-open h-file at the same time highly active pieces.17.Bxh5+leads to a very unclear position afterKf817...Kd7might be interesting as well, running to b818.Rh3Kc719.Be2Kb818.Rh317...Kf718.Bxh5+g619.Bf3Nf520.h5
20...gxh5!The beginning of inhuman complications: Black decided to open up the position. A safer alternative obviously would have been g5. The tension is high, as often in this chess variation both kings do not feel completely comfortable, and it gets wild quickly20...g5is a bit safer, if this word can be used in this variation of chess, but after21.Be2White would have an advantage21.Nb1Quite a move, isn't it? White decides to fight for the initiative by all means, trying to hit Black's bishop on d5.21.Bxh5+Ke7 would lead to a very complicated but rather balanced position, for example22.Bc3Nc621...h421...Nxb3would lead to some amazing complications, but wouldn't objectively break the balance. Let us try to follow the thoughts of the players22.Bxh5+Ke723.Rxb3Bxe424.Rxb4Bxg2!an unpleasant surprise25.Ba3looks decisive, but25.d5!?Qg825...Bxd5leads to a complete mess26.Ba3Kd727.Bf3Qg8+28.Kf1Rh3with equal chances (without any immediate perpetual check, just a dynamic balance)26.Rxb7+26.Rg4Rxh527.Ba3+Kd7transposes to the main variation26...Kd627.Ba3+Ke5finally finding a safe place28.f4+or the immediate28.Bb2+Kd629.Ba3+Ke528...Kxf429.Bc1+29.Qd2+?Ne3-+30.Bd6+e531.Bxe5+Kxe532.Re7+Kf529...Rxc129...Ke530.Bb2+Kf430.Qxc1+Ne331.Qc7+e532.Qg7Bxd533.Nc3leading to an eventual draw in all variations. Don't ask why, you'll have to trust me on this.25.Kxg2?losesQd5+26.Kf1Qh1+27.Ke2Qxh5+28.Ke1Qh1+29.Kd2Qh230.Qf3Rh331.Qxb7+Rc725...Qg8‼is a shocking counterblow26.d5!the only way to stay in the game for white and it might actually hold, for exampleRxh526...Be4+27.Kf1Qg2+28.Ke1holds27.Rg4+Kd728.dxe6+28.Kxg2 what is wrong with this, you might ask?Ne3+!29.fxe3Rc2+!30.Kg3Rh3+!31.Kxh3Qh7+32.Rh4Qf5+33.Rg4Qh5+34.Kg3Qh2+35.Kf3Qf2+36.Ke4Qf5+37.Kd4Qxd5#28...Kc729.Kxg229.Rxg8Rxg830.Qxh5Bf3+31.Kf1Bxh532.Nd2is enough to save it as well29...Qxe630.Bc1!Kb830...Kb6!?31.Bf4Rg832.Nc3Rxg4+33.Qxg4Nh4+34.Kg3Nf5+35.Kg2Nh4+ is a draw31.Bf4+Ka832.Ra3!holding a draw after any of Black's numerous attempts.22.Bh5+Ke723.Nbc3Bxb3The black position looks dangerous, but don't worry, it's all under control.24.Qg424.Qf3was a serious alternative, leading to an approximately equal position afterBd5∞24...Qg8
25.d5!Although the queens are about to be exchanged it doesn't really calm down the position as the black king is clearly under fire! The evaluation of this position is extremely unclear at least from a human standpoint.Qxg426.Bxg4I have noticed that even exchanging queens often does not lead to the position "calming down" due to a chronic king's vulnerabilityRhg827.Bxf5exf528.Nxf6
The show is far from over even after the queens are off the board.28...Rg629.Nh5Kf7The endgame is equal but that usual equal as we know it...30.Nd1!Very resourceful. The fight for the initiative never ends with the "centralized" kings. The idea is rerouting the knight to e3 and once again fighting for the advantage.Bd2!30...Bxd131.Rxd1would leave a minor plus for White.31.Ne3Bxe332.Rxe3Bxd5! Well calculated!33.Nf4Nc4!34.Nxg634.Nxd5is drawish as wellNxe335.Nxe3f436.Nf5Rc234...Nxe335.Ne5+Ke836.fxe3
36...Rc2! The point of Black's combination, trivial stuff for the computer, not so for human players. AlphaZero plays the only move at the end of a long sequence that keeps the balance. Now the g2 pawn falls and Black gets sufficient counterplay with its extra pawns.37.Ba3Rxg2+38.Kf1Rh238...h339.Rc1Be640.Rc7Ra241.Re7+Kd842.Rxe6Rxa343.Nf3f4draws39.Rc1Rh1+40.Kf2Rh2+41.Ke1Rh1+42.Kf2Rh2+43.Kf1Rh1+44.Ke2Rxc145.Bxc1h346.Nf3b5required some accurate calculation, but that never seemed to be a problem for AlphaZero...47.axb5axb548.Nh248.Kf2Kd749.Kg3Bxf350.Kxf3Ke651.Kg3Kd552.Kxh3Ke453.Kg3b454.Kf2b355.Ke2f4was an important line shown after the game by both players at the press conference with us48...Kd749.Kd3Kc650.Ba3Kb651.Kd4Be452.Bb4Bg253.Be1Ba854.Bc3Be455.Bd2Bb756.Bc3Be457.Bd2Bg258.Ke5Kc559.Kxf5Kc460.Kf4b461.e4Bxe462.Kxe4b363.Bc1Kc3½–½
Still unsure about this "no-castle" chess after watching this game? Try this at home!
SS: So you think organizers should already go ahead get some players and try out this new format of the game?
VK: Of course, they can if they want to, I don't insist. But you know, I have actually met many organizers who were worried about the increasing number of draws in the game of chess so of course, they can go ahead and try it out, why not! Also I don't think there should be any issue in rating games of chess played in this new format because it is exactly the same chess except that you play here from move 1 instead of move 20! But more importantly I would like people to try it out at home, in friendly blitz games, so that we get more feedback about it. I would really appreciate it if people gave their feedback to me, not only in general but after actually playing some games in it. I believe this version is by no means less than Fischer random or for that matter even standard chess.
SS: Well, thank you Vladimir for presenting this to us. A final question to you, if suppose such a tournament were to be held where No-Castling was introduced. Would you be interested in playing it, now that you have retired from competitive chess?
VK: For this particular case, I have to say I will make an exception. Normally I am not planning to play in any classical event, not even in rapid. But for No-Castling chess, yes I will consider. I really hope that there will some open tournaments or may be in a normal tournament some players will decide to play against the rules. It can be done and it would still be rated. Everybody is welcome to try it and then we will see.
SS: Thank you so much Vladimir for speaking to us. We really hope that this variant of chess will catch up and a lot of people will try it out!
On this DVD Vladimir Kramnik retraces his career from talented schoolboy to World Champion in 2006. With humour and charm he describes his first successes, what it meant to be part of the Russian Gold Medal team at the Olympiad, and how he undertook the Herculean task of beating his former mentor and teacher Garry Kasparov.
Do you think No-Castling can be a viable alternative to regular chess, just like Fischer random? Share your thoughts in the feedback section below, but best of all after you have played some games. You can also try some computer vs computer matches yourself – simply enter some opening you wish to explore but include a king move which you then take back, e.g. in the above game after 1.d4 d5 2.c4 dxc4 enter 3.♔d2 ♚d7 4.♔e1 ♚e8. After that the computer will play No-Castling Chess.
Another method: in ChessBase or Fritz start a game not with Ctrl-N (= new game) but with "S" (= setup position), click "Reset" (to get the initial position) and then unclick the four possible castling rights.
After that you are set to go. Please send results and games to me at ChessBase India. We would be interested to discuss them with Vladimir Kramnik.
Sagar Shah shows you on this DVD how you can use typical patterns used by the Master of the past in your own games. From opening play to middlegame themes.
Sagar ShahSagar is an International Master from India with two GM norms. He loves to cover chess tournaments, as that helps him understand and improve at the game he loves so much. He is the co-founder and CEO of ChessBase India, the biggest chess news portal in the country. His YouTube channel has over a million subscribers, and to date close to a billion views. ChessBase India is the sole distributor of ChessBase products in India and seven adjoining countries, where the software is available at a 60% discount. compared to International prices.
2nd Move Anti-Sicilian Powerbase 2025 is a database and contains a total of 12090 games from Mega 2025 or the Correspondence Database 2024, of which 874 are annotated.
Ruy Lopez Powerbase 2025 is a database and contains a total of 12092 games from Mega 2025 and the Correspondence Database 2024, of which 1276 are annotated.
In this 60 Minutes, Andrew Martin guides you through all the key ideas you need to know to play with confidence. Whether you’re looking to surprise your opponents, or simply want a straightforward weapon against e5, the Centre Attack has you covered.
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