Analyzing your games with Fritz (Part three)

by Albert Silver
6/7/2014 – In this final part on how to use Fritz to analyze your games or those of others, we will look at the new Let's Check function, and notably how to enlist others to analyze the game in depth for you in less time than you could achieve, as well as the batch analysis functions that enable you to analyze several games at once and even entire databases if you choose. Easy mastery of Fritz.

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Before embarking on this, a reader sent in a question regarding the sample game provided in the Blunder Check section: why are there no computer evaluations, and how did I get those very cool bar charts that can be seen right under the board?

Replayer game with bar charts:

New ...
Open...
Share...
Layout...
Flip Board
Settings
MoveNResultEloPlayers
Replay and check the LiveBook here
1.d4 Nf6 2.c4 e6 3.Nf3 d5 4.e3 a6 5.b3 c5 6.Bb2 cxd4 7.exd4 g6 8.Bd3 Bg7 9.0-0 0-0 10.Nbd2 Nc6 11.Ne5 Bd7 Houdini 4 x64: 11...Nxd4 12.Bxd4 dxc4 13.Bc5 cxd3 14.Bxf8 Qxf8 15.Rc1 Nd5 16.Ndf3 Bh6 17.Rc4 b5 18.Rh4 Bg7 19.Qxd3 Bb7 20.Rc1 f6 21.Ng4 Rd8 22.Rd1 h5 23.Ne3 f5 24.Nxd5 Bxd5= 12.Ndf3 dxc4 13.bxc4 Qc7 14.a4 Rfd8 15.Qb3 Nxe5 16.Nxe5 Bc6 17.Rfd1 Nd7 18.f4 Nxe5 19.fxe5 Rd7 20.Be2 Qd8 21.a5 Rc8 22.d5= Houdini 4 x64: 22.Qg3 h6= 22...exd5 23.Bg4 d4 Houdini 4 x64: 23...dxc4 24.Qh3 Rcc7 25.Rxd7 Bxd7 26.Rd1 Bxe5= 24.Bxd7 Qxd7 25.Rxd4 Qe7 26.Re1 Re8 27.Rf4= Houdini 4 x64: 27.Rdd1 Qe6 28.Rd2 Bb5 29.Rd5 Bc6 30.Qf3 27...Qc5+ 28.Bd4 Qxa5 29.Qc3 Qxc3 30.Bxc3 Bh6 31.Rf2 b5 32.Rf6 Bd7 33.Rxa6 bxc4 34.Rea1 Be6 35.Kf2 Bf8 36.Ra8 Bc5+ 37.Ke2 Rxa8 38.Rxa8+ Kg7 39.Ra5 Bb6 40.Ra6 Bg1 41.h3 g5 42.g4 Houdini 4 x64: 42.Kf3 h5 43.Ke4± 42...Bh2 43.Ra8 h6 44.Rd8 Kg6 45.Kf3 Bf4 46.h4 h5 47.hxg5 Bc1 48.gxh5+ ½–½
  • Start an analysis engine:
  • Try maximizing the board:
  • Use the four cursor keys to replay the game. Make moves to analyse yourself.
  • Press Ctrl-B to rotate the board.
  • Drag the split bars between window panes.
  • Download&Clip PGN/GIF/FEN/QR Codes. Share the game.
  • Games viewed here will automatically be stored in your cloud clipboard (if you are logged in). Use the cloud clipboard also in ChessBase.
  • Create an account to access the games cloud.
WhiteEloWBlackEloBResYearECOEventRnd
Karjakin,S2771Topalov,V2772½–½2014E102nd Norway Chess 20141.5

The bar charts or more than a visual perk. If you click on any point in the bar chart the game will instantly skip to that point! The fact is that when you run Blunder Check on a game, it appends an evaluation and depth to each and every move, whether they be a mistake or not. The result looks like this:

The reason this does not appear in the JavaScript Replayer is that the Replayer automatically converts this computer output into the bar charts, and does not show them (nor does it erase them). If you publish your games online using the JavaScript Replayer from ChessBase 12 (see Web publishing with ChessBase 12 Part 2), this can be very practical. You can combine the bar charts for a quick visual overview of how the game went, and include lines and commentary without having the engine's numerical analysis detract from the game.

All that is fine and well, but what if you don't publish online, how is this useful? As a matter of fact, if you don't already see it open, Fritz offers a bar chart of its own within the program.

To open it click on View and then check Evaluation Profile

Now you can see the bar charts just as in the Replayer above. Just like the JavaScript Replayer
you can actually click on any point in the chart and the game will automatically skip to that point.

Let's Check

You can also consult the computers of online users via the Let's Check function. Although a wonderful resource if you are on a limited computer such as a netbook, or need to save battery, you need to understand that the moves will be distributed throughout the system, and the engines and computers used will vary enormously. As a result, you will see moves analyzed by all manner of engines and depths. Finally, you also need to be aware that there is a cost to use this resource, in the nature of credits earned by lending your own computer to Let's Check users.

With those limitations accepted and understood, it needs to be pointed out that there is no way you could obtain such deep analysis in so short a time.

Playchess broadcasts

If the game you are looking at is a grandmaster game that was broadcast on Playchess, the chances are every move has already been analyzed in great depth by more than one engine. Some Playchess users have incredibly powerful machines they enjoy running on top games. These analyses can be retrieved for free, and here's how:

Go to Analysis, and then click on Let's Check Analysis

Just click on Retrieval Only, and then click on Advanced

Now a new pane opens with even more options. Fear not as they are
mostly irrelevant since we are recovering analysis that has already been
done. The one option that really interests us is selecting All Variations.
This means we get the computer evaluations and the the main lines.

New ...
Open...
Share...
Layout...
Flip Board
Settings
MoveNResultEloPlayers
Replay and check the LiveBook here
Engine/Game Correlation: White = 61%, Black = 63%. 1.d4 Nf6 2.c4 e6 3.Nf3 d5 4.e3 a6 5.b3 c5 6.Bb2 cxd4 7.exd4 g6 8.Bd3 Bg7 9.0-0 0-0 10.Nbd2 Nc6 11.Ne5 11.Ne5 Nxd4 12.Bxg6 Deep Fritz 14 x64 11...Bd7 11...Nb4 12.Be2 Ne4 Deep Fritz 14 x64 12.Ndf3 12.Ndf3 Qc7 13.Qd2 Deep Fritz 14 x64 12...dxc4 12...Qa5 13.Rc1 Rfd8 Deep Fritz 14 x64 13.bxc4 13.bxc4 Qc7 14.Qd2 Deep Fritz 14 x64 13...Qc7 13...Qc7 14.Qd2 Rfd8 Deep Fritz 14 x64 14.a4 14.Re1 Rfd8 15.Qd2 14...Rfd8 14...Rfd8 Houdini 4 x64/steffan 15.Qb3 15.Qd2 Be8 16.Rfe1 Komodo 7/bking_US 15...Nxe5 15...Rac8 16.Rfe1 Be8 Deep Fritz 14 x64 16.Nxe5 16.Nxe5 Bc6 17.f4 Fritz 11 SE 16...Bc6 16...Bc6 17.f4 Be4 Komodo 7/bking_US 17.Rfd1 17.a5 Rac8 18.f4 Komodo 7/bking_US 17...Nd7 17...Nd7 18.Nxc6 bxc6 Deep Fritz 14 x64 18.f4 18.f4 Nxe5 19.fxe5 Komodo 7/bking_US 18...Nxe5 18...Rac8 19.a5 Nxe5 Komodo 7/bking_US 19.fxe5 19.fxe5 f5 20.Be2 Deep Fritz 13/Blackborn 19...Rd7 19...Rab8 20.Be2 b5 Komodo 7/ bking_US 20.Be2 20.Be2 Rb8 21.Qe3 Deep Fritz 14 x64 20...Qd8 20...Qd8 21.a5 Rc8 Deep Fritz 13/Blackborn 21.a5 21.a5 Rc8 22.Qg3 Houdini 4 w32 21...Rc8 21...Rc8 22.Qg3 h5 Houdini 3 x64 22.d5 22.Qg3 Bb5 23.cxb5 Deep Fritz 13 22...exd5 22...exd5 23.Bg4 dxc4 Deep Fritz 14 x64 23.Bg4 23.Bg4 dxc4 24.Qh3 Stockfish 010614 SE/Tequila 23...d4 23...dxc4 24.Qh3 Rcc7 Houdini 3 x64 24.Bxd7 24.Bxd7 Qxd7 25.Rxd4 Deep Fritz 14 x64 24...Qxd7 24...Qxd7 25.Rxd4 Qe7 Deep Rybka 4 x64/Clare 25.Rxd4 25.Rxd4 Qe7 26.Re1 Stockfish 5 SE 25...Qe7 25...Qe7 26.Re1 Re8 Deep Fritz 14 x64 26.Re1 26.Re1 Qc5 27.Qa3 Deep Fritz 14 x64 26...Re8 26...Qc5 27.Qa3 Qxa3 Deep Fritz 14 x64 27.Rf4 27.Rdd1 Qc5+ 28.Bd4 Komodo 7 27...Qc5+ 27...Qc5+ 28.Rf2 Bxe5 Deep Fritz 13/Blackborn 28.Bd4 28.Rf2 f5 29.e6 Houdini 4 x64 28...Qxa5 28...Qxa5 29.Qc3 Qxc3 Fritz 13 29.Qc3 29.Qc3 Qxc3 30.Bxc3 Deep Rybka 4 x64/ Clare 29...Qxc3 29...Qxc3 30.Bxc3 Bf8 30.Bxc3 30.Bxc3 Bh6 31.Rf6 Deep Fritz 13/Blackborn 30...Bh6 30...Bf8 31.Kf2 Rd8 Stockfish 240514 SE/Bertman 31.Rf2 31.Rf6 Bg5 32.Rd6 Stockfish 240514 SE/Bertman 31...b5 31...Rd8 32.Rc2 Bg5 Stockfish 5 SE 32.Rf6 32.Ra2 Ra8 33.cxb5 Stockfish 240514 SE/Bertman 32...Bd7 32...Rc8 33.c5 Bd7 Houdini 3 x64 33.Rxa6 33.Rxa6 bxc4 34.Rea1 Deep Fritz 14 x64 33...bxc4 33...bxc4 34.Rea1 Be3+ Houdini 4 x64 34.Rea1 34.Rea1 Be3+ 35.Kf1 Houdini 4 x64 34...Be6 34...Be6 35.Ra8 Be3+ Stockfish 5 SE 35.Kf2 35.Ra8 Be3+ 36.Kf1 Stockfish 5 35...Bf8 35...Bf8 36.Ra8 Bc5+ 36.Ra8 36.Ra8 Bc5+ 37.Kg3 Stockfish 5 SE 36...Bc5+ 36...Bc5+ 37.Ke2 Rxa8 Houdini 4 x64 37.Ke2 37.Ke2 Rxa8 38.Rxa8+ Houdini 4 x64 37...Rxa8 37...Rf8 38.h3 Rxa8 Deep Fritz 13/Blackborn 38.Rxa8+ 38.Rxa8+ Kg7 39.Ra5 New Engine 38...Kg7 38...Kg7 39.Ra5 Bb6 Deep Fritz 13/ Blackborn 39.Ra5 39.Ra5 Bg1 40.h3 39...Bb6 39...Bb6 40.Rb5 Bg1 Houdini 4 x64 40.Ra6 40.Rb5 Bg1 41.Kf3 Stockfish 5 SE 40...Bg1 40...Bg1 41.h3 h5 Deep Fritz 13/Blackborn 41.h3 41.h3 h5 42.Kf3 Houdini 4 x64 41...g5 41...h5 42.Kd2 g5 Stockfish 5 SE 42.g4 42.Kf3 Kg6 43.Ke4 Stockfish 030614 SE/erdling 42...Bh2 42...h5 43.Ra1 Bh2 Stockfish 030614 SE/erdling 43.Ra8 43.Kf3 h5 44.Ra5 Stockfish 5 SE 43...h6 43...h5 44.Kf2 hxg4 Stockfish 030614 SE/erdling 44.Rd8 44.Ke3 h5 45.gxh5 Stockfish 030614 SE/erdling 44...Kg6 44...h5 45.Kf3 hxg4+ Stockfish 030614 SE/erdling 45.Kf3 45.Rd1 h5 46.Kf3 Deep Fritz 13/Blackborn 45...Bf4 45...Kh7 46.Ke4 Bg3 Deep Fritz 14 x64 46.h4 46.h4 Bc1 47.Rd1 Deep Fritz 13/Blackborn 46...h5 46...Kg7 47.h5 Bc1 Houdini 3 x64/badbishop1 47.hxg5 47.hxg5 Bc1 48.gxh5+ Houdini 3 x64/badbishop1 47...Bc1 47...Bc1 48.gxh5+ Kxh5 Houdini 3 x64 48.gxh5+ ½–½
  • Start an analysis engine:
  • Try maximizing the board:
  • Use the four cursor keys to replay the game. Make moves to analyse yourself.
  • Press Ctrl-B to rotate the board.
  • Drag the split bars between window panes.
  • Download&Clip PGN/GIF/FEN/QR Codes. Share the game.
  • Games viewed here will automatically be stored in your cloud clipboard (if you are logged in). Use the cloud clipboard also in ChessBase.
  • Create an account to access the games cloud.
WhiteEloWBlackEloBResYearECOEventRnd
Karjakin,S2771Topalov,V2772½–½2014E102nd Norway Chess 20141.5

Let's Check your game

However, let's suppose the game you are interested in is not in the Live Book already, what then? In that case you can submit your game to the Let's Check users and have the entire game analyzed in great depth.

With your game open, go to Analysis and then click on Submit Game

The caveat is that you have no control over the hardware or engine used, but the advantage is that the variety of engines may provide a more balanced analysis and each and every position will have been analyzed for at least a minute if not more. Above all, it is far quicker than what you could achieve on you own computer. The reason is that the moves are all distributed by the Let's Check server to different users to analyze at the same time. Which means that several moves will be analyze simultaneously.

Sample game submitted to Let's Check:

New ...
Open...
Share...
Layout...
Flip Board
Settings
MoveNResultEloPlayers
Replay and check the LiveBook here
Engine/Game Correlation: White = 53%, Black = 20%. 1.d4 Nf6 2.c4 e6 3.Nf3 Bb4+ 4.Bd2 Bxd2+ 5.Qxd2 d6 6.Nc3 Qe7 7.g3 0-0 8.Bg2 e5 9.0-0 Nbd7 10.e3 10.dxe5 dxe5 11.Rfd1 Houdini 3 x64 10...Re8 10...Nb6 11.b3 h6 Deep Rybka 4 x64/Clare 11.Rac1 11.e4 Nb6 12.b3 Houdini 4 x64/Freeze1 11...Nf8 11...Nb6 12.c5 exd4 Komodo 6/Clare 12.dxe5 12.dxe5 dxe5 13.Nd5 Houdini 4 w32 12...dxe5 12...dxe5 13.Nd5 Qd8 New Engine 13.Nd5 13.Nd5 Qd6 14.Qa5 Deep Fritz 14 x64 13...Nxd5 13...Qd6 14.Qa5 b6 Deep Fritz 14 x64 14.cxd5 14.cxd5 Qd6 15.Qa5 Houdini 4 x64/steffan 14...e4 14...Qd6 15.Qa5 b6 Houdini 4 x64 15.Nd4 15.Nd4 Qe5 16.Qb4 Komodo 7 15...Rd8 15...Qe5 16.Qb4 a5 Deep Fritz 14 x64 16.Qc2 16.Qa5 Rd7 17.Rc4 Deep Rybka 4 x64/Blackborn 16...Rxd5 16...Rxd5 17.Qxc7 Qe8 Deep Rybka 4 x64/Clare 17.Qxc7 17.Qxc7 Qe8 18.Rc2 17...Qe8 17...Qe8 18.Rfd1 h6 Fritz 11 SE 18.Rc3 18.Rfd1 h6 19.a4 Deep Rybka 4 x64/Blackborn 18...Rd7 18...h6 19.a4 Ne6 Stockfish 5/Michael R 19.Qc4 19.Qc4 Ng6 20.Nb3 Deep Fritz 13 19...Re7 19...Rd8 20.Qc7 Ne6 Deep Fritz 14 x64/steffan 20.Rfc1 20.Nb5 Qd8 21.Bxe4 20...Bd7 20...Bg4 21.Qb4 a5 Houdini 3 x64 21.b3 21.Qb4 b6 22.Qd6 Komodo 7 21...Rc8 21...b6 22.Qa6 Re5 22.Qb4 22.Qb4 Rxc3 23.Rxc3 Houdini 4 x64 22...Rxc3 22...Rxc3 23.Rxc3 Bg4 Stockfish 4/Kaos_00 23.Rxc3 23.Rxc3 Qd8 24.Qxb7 Deep Fritz 13 23...b5 23...Bg4 24.h3 Be6 Stockfish 5 24.Rc7 24.Rc7 a6 25.Bh3 Stockfish 5/Michael R 24...a6 24...a5 25.Qxa5 Re5 Deep Rybka 4 x64/Clare 25.Qd6 25.Bh3 Houdini 4 x64/derkranvonhuenge 25...Ne6? 25...Re5 26.Ra7 Rg5 Komodo 7/Blackborn 26.Nxe6 26.Nf5 Nxc7 27.Nxe7+ Houdini 4 x64 26...fxe6 26...Rxe6 27.Qxd7 Qxd7 Houdini 4 x64/steffan 27.Bxe4?! 27.Rb7 Qf7 28.Bxe4 Deep Fritz 14 27...Rf7+- 27...Rf7 28.Qxa6 Qf8 28.Qxa6 28.Qxa6 Qe7 29.Bd3 Houdini 4 w32 28...Qd8 28...Qd8 29.Qd6 Houdini 3 x64 29.Qd6 29.Qd6 Qf6 30.f3 Stockfish 4/Kaos_00 29...Qf6 29...Qf6 30.f3 Be8 Deep Fritz 13 30.Qd2 30.f4 Be8 31.Rc8 Fritz 11 SE 30...Be8 30...Be8 31.Rc8 Rf8 Houdini 3 x64 31.Rxf7 31.Rc8 Rf8 32.f3 Houdini 4 x64/ steffan 31...Bxf7 31...Kxf7 32.Qa5 Qe7 Stockfish 4 SE/ Kaos_00 32.Kg2 32.Bc6 Bh5 33.Bxb5 Deep Fritz 14 x64/ steffan 32...Qe7 32...Be8 33.Qd6 Kf7 Deep Rybka 4 x64/ Clare 33.a4 33.a4 bxa4 34.bxa4 Stockfish 5/Michael R 33...e5?! 33...bxa4 34.bxa4 Houdini 4 w32 34.axb5+- 34.axb5 Be6 Houdini 4 x64 34...Kf8 34...Qc7 35.Qa2 Be6 Houdini 4 x64 35.b6 1–0
  • Start an analysis engine:
  • Try maximizing the board:
  • Use the four cursor keys to replay the game. Make moves to analyse yourself.
  • Press Ctrl-B to rotate the board.
  • Drag the split bars between window panes.
  • Download&Clip PGN/GIF/FEN/QR Codes. Share the game.
  • Games viewed here will automatically be stored in your cloud clipboard (if you are logged in). Use the cloud clipboard also in ChessBase.
  • Create an account to access the games cloud.
WhiteEloWBlackEloBResYearECOEventRnd
Tonkov,B2323Dermatopoulos,K16641–02013E11Grand Open Blagoevgrad 20132.28

Batch Analysis

An incredibly useful feature of Fritz is its ability to run Blunder Check and Full Analysis on several games or even a full database.

Go to the Home toolbar, then click on the Database button (F12) to go to the Database window

Here you must first open the database where the games you want analyzed are located

First click on File and then Open (the direct shortcut for this is Ctrl-O)

A pane will open, allowing you to locate the database. If it is a PGN file (*.PGN), then before you
go to the directory where the file is saved, click on Files of type, and select PGN files (*.PGN). If
you neglect this step, your PGN file will not appear even if you are in the correct directory.

Now you should see a list of games. You can select several games using the typical Windows shortcuts. In other words click on one, the holding the Shift key, click on another and it will select all the games in between, and/or you can select one by one holding the Ctrl key pressed down and clicking the games you want.

List of games in which six have been selected for analysis

Once the games are chosen and highlighted, go to the Database tab at top, and then choose
Blunder Check or Full Analysis. Just remember to consider how much time this will take. For
example, if you choose 20 games, then even if you choose to have each one analyzed for only
five minutes that is still nearly two hours before it is done.

Happy analyzing!


Born in the US, he grew up in Paris, France, where he completed his Baccalaureat, and after college moved to Rio de Janeiro, Brazil. He had a peak rating of 2240 FIDE, and was a key designer of Chess Assistant 6. In 2010 he joined the ChessBase family as an editor and writer at ChessBase News. He is also a passionate photographer with work appearing in numerous publications, and the content creator of the YouTube channel, Chess & Tech.

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