A lesson in chess mastery

by Davide Nastasio
9/1/2018 – Master level games are not engine like, they are human, with their mistakes, slightly imperfect moves, and mind battles. The game we see on the board, tell us only part of the story. NM Shanmukha Meruga shows us five of his tournament games, with the drama, ideas, and errors typical of human play.

Some mistakes repeat themselves often in amateur games. With themes such as "Miscalculating Forcing Lines", "Being Too Materialistic" and "King Safety" Nick Pert shows you how to avoid making typical mistakes.

"Beat the Heat" Open

Often we wonder what's the difference between a master level player, and the average club player. Is it about the depth of calculation? Evaluation of the position? Experience in the endgames?

$600 a week for 2 days at the board!

These are in fact many factors which are important. National Master Shanmukha Meruga (NM) graciously shares his last five games in a local weekend open tournament held at the Chess Club and Scholastic Center of Atlanta, on August 25th-26th.

GM Finegold (pictured) runs tournaments very professionally, and most of all pays prizes immediately!

Here in the USA small tournaments like this one have on the order if $600 as first prize, giving a young adult a chance to earn some money from chess while being a full-time college student.

Then, of course, there are other forms of income like private chess lessons, camps for kids, teaching chess in schools, etc.

NM Meruga won with 5 out of 5. When he was commenting on his games,  I couldn't write down everything he was saying, because he was running like a train! In fact, just a couple of hours after the tournament was over, he was already giving chess lessons. However I think I captured most of his thoughts and analysis, and I wanted to share them with ChessBase readers because one of the keys to improvement is definitely going over well-annotated games.

Final standings

tournament standings

Williams main teaching method behind this set of two DVDs is to teach you some simple yet effective set ups, without the need to rely on memorising numerous complicated variations.

Personally while going over the games I was puzzled by the speed of his analysis, how well he remembered them, and how deep they would run sometimes. Showing me calculation is very important. I admit I couldn't understand if his brain is simply faster than mine, or if I need to exercise more, watching master level games, and guessing the moves, like NM Meruga did for years. I was also awed by his opening knowledge, which I was able to match thanks to reviewing many ChessBase DVDs. I realized he is fluent, like with languages, in many more pawn structures and relative middlegame plans, compared to the ones I know.

And then, of course, there was the realization about rook endgames. Most of the games were won in rook endgames, showing clearly that one needs to practice them in order to achieve mastery. There is no shortcut! Do the rook endgames, or don't complain about lack of improvement!

Here are the games analysed. Please try to gain some insight from each one. The games are not engine-like, or 2700-level, but they show what happens in real amateur tournaments. Thanks to the ChessBase game viewer, one can click on the engine if one line wasn't deep enough to understand the evaluation given.

 
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1.d4 Nf6 2.c4 d6 3.Nc3 Nbd7 4.g3 e5 5.dxe5 dxe5 6.Bg2 c6 Contesting White's control of d5, while at the same time preparing the development of the c8 bishop, which couldn't develop while the b7 pawn is under attack. 7.Nf3 Be7 8.0-0 0-0 9.Qc2 Qc7 10.b3 Nc5 The idea behind this move is the manoeuver: Ne6-d4. 11.Rd1 White quickly occupies the open d-file, but the question is: can he take any advantage? Can he actually enter enemy territory thanks to such placement? Bg4 12.Bb2 a5 A very important move, it prevents the Nc5 from being attacked from b4. 13.h3 Bh5 Black wants to push the e5 pawn at the right moment. 14.Qf5 e4 One must be careful advancing a pawn, because they cannot return back. In this case the move Bd6, protecting the pawn was better. 14...Bd6!?= 15.Qe5 Bd8? A blunder! After a long week studying, Black wasn't really back into chess mode! After this move he definitely woke up, and asked himself: "Whaaaat?" 16.Qxc5!± exf3 17.Bxf3 Bxf3 18.exf3 Here White offered a draw. This is typical of low level players, they don't want to improve, and improvement comes only through playing. Fischer once said that if one wanted the draw, he should at least play up to move 40. Asking the draw in a position where White has a material advantage doesn't make sense. He was clearly scared of his higher rated opponent. Be7 19.Qf5 Rfd8 20.Ne4 Nd7?! Black tries to avoid exchanges, because he wants to win the game, and of course any exchange could bring White toward a favorable endgame. 21.Ng5 21.f4! White is clearly better. 21...Bxg5 With this move Black has created an imbalance, well described in Pachman's books on the middlegame. Black wants to win, and he needs to create on the board a situation where both sides have chances. In this case this middlegame could lead to a positive endgame for White where the bishop is better than the knight. 22.Qxg5 Now Black must defend from the checkmate in g7. f6 23.Qf5 Nf8 24.Rd4?! NM Meruga said he couldn't understand this move. I think maybe White is trying to create an attack on the kingside with the maneuver: Rd1-d4-g4. Rxd4 25.Bxd4 Rd8 26.Bc3 b6 27.Re1 Qf7 NM Meruga thought White's position didn't have weaknesses he could exploit, so he thought to play this move. 28.Qe4 28.c5! b5 29.Bxa5 Ra8 30.Bb6 Qg6 31.Qxg6 hxg6 32.Re7 As we can see the evaluation in the endgame becomes difficult because often it is based on calculating very long lines. Now White is clearly better. 28...c5 29.Kg2 Qd7 30.Qe7 White at this point offered the draw again. Qxe7 31.Rxe7 Nd7 Protecting the b6 pawn from an attack from behind. Black has also the idea Kf8 or Kf7, depending on what White plays. 32.f4 Kf8 33.Re6 Rc8! A very important move. Now White cannot retreat to c6 when attacked. 34.Kf3 Kf7 35.Rd6 Ke7 36.Rd5 At this point Black needs to improve the knight. Nb8 37.Rh5 h6 Did white have the idea of Kg4, followed by Kh5 and Kg6? As we can see the move h6 has created a complex of weak light squares, which can be used by the white king to enter into Black's territory. 38.Rd5 Nc6 39.a3?= 39.a4 This was the move White needed to play. He needs to fix the black pawns. otherwise the a-file opens, with disastrous consequences! 39...a4! 40.bxa4 Ra8 41.a5 Nxa5 42.Bxa5 Again White offered the draw. Rxa5 43.Rd3 Ra4 44.Rc3 Look how passive the White position is. Kd6 45.Kg4 Kc6 the Pg7 can be defended by the Ra4. 46.Kf5 b5 47.cxb5+ Kxb5 48.Ke6 c4 to create space for the Kb5 to go to D4, while keeping the rook ready to go back to defend G7. 49.Kd5 Ra8 50.h4 50.a4+ Rxa4 51.Rc2= 50...Rd8+ This is the first endgame with rook and pawns vs rook and pawns. 51.Ke4 Kc5 52.Ke3 Rd1 53.Ke2 Ra1 54.Kd2 Kd4 55.Re3 Ra2+ 56.Ke1 c3 57.Re7??-+ Ra1+ 58.Ke2 c2 59.Rd7+ Ke4 0–1
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WhiteEloWBlackEloBResYearECOEventRnd
Creighton,S1793Meruga,S22600–12018A54Beat the August heat1
Meruga,S2271Panda,V21661–02018A30Beat the August heat2
Barnakov,Y2295Meruga,S22710–12018A11Beat the August heat3
Meruga,S2271Le,H20741–02018D02Beat the August heat4
Meruga,S2271Vijayasankar,S17261–02018D02Beat the August heat5

Williams main teaching method behind this set of two DVDs is to teach you some simple yet effective set ups, without the need to rely on memorising numerous complicated variations.


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Davide is a chess aficionado who regularly reviews books and DVDs.

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