This is a more complex example. White cannot penetrate with his king to the queenside directly, so first he must make progress on the kingside. He should try to play g4 and exchange his g-pawn for Black's h-pawn; a position with White's king on g5 and an h-pawn against Black's g-pawn is winning (see the game).
1.g3?
[1.g4!
wins. After 1...hxg4
(1...g6
2.Ke3
and Kf4, as in the game) 2.Kg3
Bf3
if Kxg4 ever happens, White wins as in the game 3.Kf4
Ke6
4.Bd4
g6
5.h3
Black is in zugzwang. A bishop move allows Kxg4, a king move to anywhere apart from d6 allows hxg4 followed by Ke5, ...Kd6 allows hxg4 followed by Kg5 and a8Q. Finally ...g5+ is met by Kg3 and the g5-pawn is fatally weak.]
1...Ke6
2.Ke3
[It's too late for 2.g4
, as after 2...hxg4
3.Kg3
Black can play 3...Kf5
]
2...Bg2?
[After 2...Kf5!
3.Bf8
g6
4.Kd4
Bg2
5.Kc5
Ke6!
6.h3
Bh1
White can never arrange to take back with his king on g4, so it is a draw.]
3.Kf4
g6
4.g4
hxg4
5.Kxg4
Bh1
6.Kg5
Kf7
[Or 6...Be4
7.a8Q
Bxa8
8.Kxg6
and White wins.]
7.Bd4
Bg2
8.h4
Bh1
9.b4
Bg2
10.b5
Bh1
11.Bf6
Bg2
[11...Be4
12.Kf4
followed by Ke5 wins for White.]
12.h5!
gxh5
13.Kf5
[13.Kf5
After 13...Bh1
14.Bh4
Bg2
15.Ke5
White's king simply marches to c7.] 1-0