(1) Leko,Peter (2741) - Carlsen,Magnus (2765) [B52]
In all the previous "Leko &" matches the third game ended with a White win (1:0). The big question is wether this "tradition" will be continued...
1.e4
Peter is not afraid to repeat the Dragon from yesterday.
1...c5
2.Nf3
d6
3.Bb5+
Wait a minute! Maybe I was wrong?! With this move he prevents Magnus from his beloved Dragon. Or did he want to surprise his opponent first?
3...Bd7
4.Bxd7+
Qxd7
5.c4
Magnus never had this position before, while Peter sat on both sides long ago, and both were drawn rather quickly.
5...Nf6
6.Nc3
g6
You can see, nobody can prevent Magnus from having a "Dragon-like" bishop on g7!
7.d4
cxd4
8.Nxd4
Bg7
9.h3
9.f3 is the usual way to defend the g4 square.
9...0-0
10.Be3
Rc8
[10...Nc6
11.0-0
Rfd8
was the choice of Cheparinov against Adams in Baku a month and a week earlier, but eventually he lost the game.]
11.b3
a6
12.a4
e6
[The novelty. 12...Nc6
happened in a more recent game (eleven days ago!) between Deviatkin and Vorobiov, but White won the game after a long fight.]
13.Rc1
b6!
Very clever, Black prepares Qb7 and Nbd7, after that his position would be okay.
14.0-0
Qb7
15.Nf3!
Touching the weakest point (d6) of Black's position.
15...Rd8
16.e5!
White is better developed, so it is right to open up the position.
16...Ne8
17.Bf4
Nc6
18.exd6
e5
19.Be3
Rxd6
20.Qe2
Nd4
21.Bxd4
exd4
22.Nd5
Nf6
23.Nxf6+
Bxf6
24.Qd3
After these more or less forced moves we arrive at the following position. Black has a seemingly strong passed pawn on d4, but it is well blocked and therefore merely restricts his own bishop. White is slightly better thanks for his pawn majority on the queenside, and also the queen + knight is a better duo than queen + bishop in such formations.
24...Re8
25.Rfe1
Rde6
26.Kf1
Rxe1+
27.Rxe1
Rxe1+
28.Nxe1
It was in White's favour to exchange all rooks.
28...Qe7
Slight inaccuracy that allowes the following nice little combination.
29.c5!
Well done! After that it will be easier to create a dangerous distanced passer.
29...Qxc5
30.Qxa6
Qc1
31.Qc4
[31.Qxb6?!
would have been a forced draw by perpetual after 31...d3!
32.Qxf6
d2
33.Qd8+
Kg7
34.Qd4+=
]
31...Qd1
32.Qc2
Qa1
33.Ke2
Kg7
34.Nd3
Qa3
It is clear, that White is better, but how to make progress?
35.Qc4?
Definetely not this way! First g3 and h4 would have been a better try.
35...Qa2+!
Now Black gives some annoying checks.
36.Kd1
Qb1+
37.Ke2
Qa2+
38.Kf3
Qb1!
Even without a check.
39.Ke2?!
What is this? Are you going to repeat the position?
39...Qa2+
So we have the same position for the third time (after moves 35, 37 and 39).
40.Kd1
Qb1+
41.Ke2
Qa2+
And for the fourth time! Magnus, why don't you claim for a draw? You mean, you can hold it anyway?!
42.Kf1
Qb1+
43.Ne1!
No thanks, no more repetion! Even though White had only a minute against Black's two (with the golden bonus of ten seconds after every move), it is still possible to play on. Actually we are not even half-way through the game!
43...h5
44.Qc2
Qa1
45.Ke2
Qa3
46.Nd3
Finally White managed to have a very similar position to the one after Black's 34th move, just h5 is extra, plus it is Black to move.
46...Qe7+
The active black queen goes back for a check...
47.Kf1
Qe4
...and for a pin.
48.Qc4
Bg5?!
Not the best waiting move.
49.Qb5!
With the threat to change queens on e5.
49...Bf6
50.b4!
Finally White is going to create a passed pawn, and a really dangerous one, not like Black's d4!
50...Qe6
51.a5
Qb3?
Going for some checks. But you have to keep it in mind, that they were both in big time-trouble till the end of the game!
52.axb6
Qb1+
53.Ke2
Qc2+
54.Ke1
[54.Kf3
Qd1+
55.Kf4
was also a promising try.]
54...Qb1+
55.Kd2
Qa2+
56.Kd1
Qb1+
57.Nc1
No more checks!
57...d3
58.Qxd3
Qxb4
59.Qb3
Qd6+
60.Nd3
Bd4
61.b7
Ba7
62.Kd2
Bb8
63.g3
Qd7
64.h4
Eventually we arrived to this technically won position. But White still has to come up with a winning plan: 1. First put the king into safety (g2), where it cannot be disturbed with checks. 2. Then occupy the long diagonal and the center (d5 or c6) with the queen, where it protects and attacks everything at the same time. 3. Then bring the knight to attack the b8 square (from d7 or a6) and take the bishop. 4. Win the ensuing queen ending. But meanwhile take care of pawn f2!
64...Qd6
65.Qc3+
Kh7
66.Qc8
Kg7
67.Ke2
Ba7
68.Qc3+
Kh7
69.Qb3
Kg7
70.Kf1
Kg8
71.Qb5
Bb8
72.Kg2
First step completed.
72...Kg7
73.Qc4
Qd7
74.Qe4
Qb5
75.Ne1
Qd7
76.Nf3
Kg8
77.Nd4
Kg7
78.Ne2
Kg8
79.Nc3
Kg7
80.Qd5
Second step completed too. The third step is more complicated, so White tried a lot of different routes.
80...Qe7
81.Ne4
[81.Nb5
Kh7
82.Nd4
Ba7
83.Nf3
Bb8
84.Ne1
Kg7
85.Nd3
is a strange, but possible route, now Black is unable to play Ba7, because of the possibility of Qe5+. But 85...Qf6
still holds for a while.]
81...Ba7
82.Nd6
Bb8
83.Nc4
Qc7
84.Na5
Ba7
85.Nc4
Bb8
86.Nd2
Ba7
87.Ne4
Qe7
88.Qc6
Qe5
89.Qc3
Bd4
90.Qf3
Ba7
91.Ng5
Qc7
92.Qd5
Qe7
93.Nf3
Bb8
94.Qc6
Ba7
95.Qc3+
Finally Black has received an unpleasent check, that he must answer with a weakening.
95...f6
96.Qb3??
NOOOO! What a mistake! After the game Peter said that he saw that b7 is hanging and Black threatens to play Qe2 at the same time, but he looked at the clock and realized he has only 5, 4, 3... seconds left and made a quick move. Qb2 would defend both and White could start his process again, but with the terrible weakening f6 inserted. Instead.. .
96...Qe2!
... and it is time to look for a draw! Actually in this moment Peter made an "illegal move"...
97.b8Q
... because instead of the queen, he put an upside down rook on to the board. It is common in blitz, but on a digital board it is illegal, because it can not detect it. The game finished after a perpetual
97...Qxf2+
98.Kh3
Qf1+
99.Kh2
Qf2+
100.Kh3
Qf1+
101.Kh2
Qf2+
A great battle, compensating spectators for the relatively short games from yesterday. And the tradition is broken, despite all the mutual tries. 1/2-1/2