(1) Leko,Peter (2741) - Carlsen,Magnus (2765) [B52]

In all the previous "Leko &" matches the third game ended with a White win (1:0). The big question is wether this "tradition" will be continued...

1.e4
Peter is not afraid to repeat the Dragon from yesterday.

1...c5 2.Nf3 d6 3.Bb5+
Wait a minute! Maybe I was wrong?! With this move he prevents Magnus from his beloved Dragon. Or did he want to surprise his opponent first?

3...Bd7 4.Bxd7+ Qxd7 5.c4
Magnus never had this position before, while Peter sat on both sides long ago, and both were drawn rather quickly.

5...Nf6 6.Nc3 g6
You can see, nobody can prevent Magnus from having a "Dragon-like" bishop on g7!

7.d4 cxd4 8.Nxd4 Bg7 9.h3
9.f3 is the usual way to defend the g4 square.

9...0-0 10.Be3 Rc8
[10...Nc6 11.0-0 Rfd8 was the choice of Cheparinov against Adams in Baku a month and a week earlier, but eventually he lost the game.]

11.b3 a6 12.a4 e6
[The novelty. 12...Nc6 happened in a more recent game (eleven days ago!) between Deviatkin and Vorobiov, but White won the game after a long fight.]

13.Rc1 b6!
Very clever, Black prepares Qb7 and Nbd7, after that his position would be okay.

14.0-0 Qb7 15.Nf3!








Touching the weakest point (d6) of Black's position.

15...Rd8 16.e5!
White is better developed, so it is right to open up the position.

16...Ne8 17.Bf4 Nc6 18.exd6 e5 19.Be3 Rxd6 20.Qe2 Nd4 21.Bxd4 exd4 22.Nd5 Nf6 23.Nxf6+ Bxf6 24.Qd3
After these more or less forced moves we arrive at the following position.








Black has a seemingly strong passed pawn on d4, but it is well blocked and therefore merely restricts his own bishop. White is slightly better thanks for his pawn majority on the queenside, and also the queen + knight is a better duo than queen + bishop in such formations.

24...Re8 25.Rfe1 Rde6 26.Kf1 Rxe1+ 27.Rxe1 Rxe1+ 28.Nxe1
It was in White's favour to exchange all rooks.

28...Qe7
Slight inaccuracy that allowes the following nice little combination.

29.c5!








Well done! After that it will be easier to create a dangerous distanced passer.

29...Qxc5 30.Qxa6 Qc1 31.Qc4
[31.Qxb6?! would have been a forced draw by perpetual after 31...d3! 32.Qxf6 d2 33.Qd8+ Kg7 34.Qd4+= ]

31...Qd1 32.Qc2 Qa1 33.Ke2 Kg7 34.Nd3 Qa3








It is clear, that White is better, but how to make progress?

35.Qc4?
Definetely not this way! First g3 and h4 would have been a better try.

35...Qa2+!
Now Black gives some annoying checks.

36.Kd1 Qb1+ 37.Ke2 Qa2+ 38.Kf3 Qb1!
Even without a check.

39.Ke2?!
What is this? Are you going to repeat the position?

39...Qa2+
So we have the same position for the third time (after moves 35, 37 and 39).

40.Kd1 Qb1+ 41.Ke2 Qa2+








And for the fourth time! Magnus, why don't you claim for a draw? You mean, you can hold it anyway?!

42.Kf1 Qb1+ 43.Ne1!
No thanks, no more repetion! Even though White had only a minute against Black's two (with the golden bonus of ten seconds after every move), it is still possible to play on. Actually we are not even half-way through the game!

43...h5 44.Qc2 Qa1 45.Ke2 Qa3 46.Nd3
Finally White managed to have a very similar position to the one after Black's 34th move, just h5 is extra, plus it is Black to move.

46...Qe7+
The active black queen goes back for a check...

47.Kf1 Qe4
...and for a pin.

48.Qc4 Bg5?!
Not the best waiting move.

49.Qb5!
With the threat to change queens on e5.

49...Bf6 50.b4!








Finally White is going to create a passed pawn, and a really dangerous one, not like Black's d4!

50...Qe6 51.a5 Qb3?
Going for some checks. But you have to keep it in mind, that they were both in big time-trouble till the end of the game!

52.axb6 Qb1+ 53.Ke2 Qc2+ 54.Ke1
[54.Kf3 Qd1+ 55.Kf4 was also a promising try.]

54...Qb1+ 55.Kd2 Qa2+ 56.Kd1 Qb1+ 57.Nc1
No more checks!

57...d3 58.Qxd3 Qxb4 59.Qb3 Qd6+ 60.Nd3 Bd4 61.b7 Ba7 62.Kd2 Bb8 63.g3 Qd7 64.h4








Eventually we arrived to this technically won position. But White still has to come up with a winning plan: 1. First put the king into safety (g2), where it cannot be disturbed with checks. 2. Then occupy the long diagonal and the center (d5 or c6) with the queen, where it protects and attacks everything at the same time. 3. Then bring the knight to attack the b8 square (from d7 or a6) and take the bishop. 4. Win the ensuing queen ending. But meanwhile take care of pawn f2!

64...Qd6 65.Qc3+ Kh7 66.Qc8 Kg7 67.Ke2 Ba7 68.Qc3+ Kh7 69.Qb3 Kg7 70.Kf1 Kg8 71.Qb5 Bb8 72.Kg2
First step completed.

72...Kg7 73.Qc4 Qd7 74.Qe4 Qb5 75.Ne1 Qd7 76.Nf3 Kg8 77.Nd4 Kg7 78.Ne2 Kg8 79.Nc3 Kg7 80.Qd5








Second step completed too. The third step is more complicated, so White tried a lot of different routes.

80...Qe7 81.Ne4
[81.Nb5 Kh7 82.Nd4 Ba7 83.Nf3 Bb8 84.Ne1 Kg7 85.Nd3 is a strange, but possible route, now Black is unable to play Ba7, because of the possibility of Qe5+. But 85...Qf6 still holds for a while.]

81...Ba7 82.Nd6 Bb8 83.Nc4 Qc7 84.Na5 Ba7 85.Nc4 Bb8 86.Nd2 Ba7 87.Ne4 Qe7 88.Qc6 Qe5 89.Qc3 Bd4 90.Qf3 Ba7 91.Ng5 Qc7 92.Qd5 Qe7 93.Nf3 Bb8 94.Qc6 Ba7 95.Qc3+








Finally Black has received an unpleasent check, that he must answer with a weakening.

95...f6 96.Qb3??
NOOOO! What a mistake! After the game Peter said that he saw that b7 is hanging and Black threatens to play Qe2 at the same time, but he looked at the clock and realized he has only 5, 4, 3... seconds left and made a quick move. Qb2 would defend both and White could start his process again, but with the terrible weakening f6 inserted. Instead.. .

96...Qe2!








... and it is time to look for a draw! Actually in this moment Peter made an "illegal move"...

97.b8Q
... because instead of the queen, he put an upside down rook on to the board. It is common in blitz, but on a digital board it is illegal, because it can not detect it. The game finished after a perpetual

97...Qxf2+ 98.Kh3 Qf1+ 99.Kh2 Qf2+ 100.Kh3 Qf1+ 101.Kh2 Qf2+
A great battle, compensating spectators for the relatively short games from yesterday. And the tradition is broken, despite all the mutual tries. 1/2-1/2