Gelfand could have played the objectively best move 45...Kg7. Instead he went for a desperate, but tricky counterplay, sacrificing a knight.
45...Nd3?! 46.Qxd7 Qa8+ 47.Kg1 [After 47.Kh2?! Nf4 48.Bd5 Qxd5 49.Qd8+ Kh7 50.Qxg5 (50.Qe7+ Kh6 51.Qf6+= ) 50...Qxd6 black can hold.]
47...Nf4! Amazingly, White has no checks and can't protect the square g2. His king has to move. [47...Ne1? 48.Kf2 White wins.]
48.Kf2 g4!? Black seemingly creates a support point on f3, but Gelfand's move is a tricky attempt to get rid of all his pieces. [After 48...Qg2+ 49.Ke3 Qe2+ 50.Kd4 Qxb2+ 51.Kc5 the white king escapes.]
49.hxg4? Jakovenko falls for the trap. The black king is stalemated in the corner and Gelfand easily finds a way to lose all his pieces. [To win the game, the white king has to run either to 49.Kg3 Qf3+ (49...Nxh3 50.Kh4+- ; 49...gxh3 50.Qe7+- ) 50.Kh4 Qf2+ 51.Kg5! Nxh3+ 52.Kg6 Nf4+ 53.Kf7+- ; or to 49.Ke3 Qf3+ 50.Kd4 Qf2+ 51.Kc4 Qe2+ 52.Kc5+- ]
49...Qg2+ 50.Ke3 Nd5+! For the moment, the black knight blocks the diagonal a2-g8, but Jakovenko will be forced to take the horse in a few moves.
51.Kd4 [51.Bxd5 Qd2+ 52.Kf3 Qf2+ 53.Ke4 Qe3+ 54.Kxe3 stalemate.]
51...Qf2+ Gelfand selects a more stylish move. [51...Qxg4+ also lead to a draw.]
52.Kxd5 Qd4+! Forcing the stalemate.
53.Kxd4 The diagonal opens up again, but the stolen goods make the thief unhappy. [53.Kc6 Qb6+= ; 53.Ke6 Qf6+= ] 1/2-1/2