
Draft Copy of Recommendations of the Anti-Cheating Committee
The paper has been prepared by Klaus Deventer, Laurent Freyd, Yuri
Garrett, Israel Gelfer (Chair), Konstantin Landa, Shaun Press and Kenneth
Regan and is the result, among many other interactions and meetings within
the Committee, of two seminal meetings in Paris (Oct. 2013) and Buffalo
(Apr. 2014). Valuable contributions came from other members of the Committee,
such as Nick Faulks, Miguel Illescas and George Mastrokoukos, and ex-ternal
experts such as Andrea Griffini, Bartlomiej Macieja, Takis Nikolopoulos,
and Emil Sutovsky. All names are in alphabetical order only.
In the past few years, the rapid development of information and communication
technology has resulted in a limited number of well-identified instances
of computer assisted cheating, and also in an increased perception by the
general public of the vulnerability of chess. FIDE and the Association of
Chess Professionals jointly identified this as a major cause of concern
for the credibility of chess. To put it in simple terms, no one wants to
be associated with a sport whose results can easily be affected by computer-assisted
cheating. Accordingly in mid-2013 FIDE and the ACP set up the joint “FIDE/ACP
Anti-Cheating Committee”.
While the Committee was also asked to look at more traditional areas of
malfeasance (such as rating fraud, fictitious tournaments and result manipulation),
it was soon agreed to focus on fighting computer-assisted play as the most
important perceived threat to the integrity of chess. Of course, the Committee
retains jurisdiction on the above-mentioned areas as well, but it will deal
with them at a second stage of its development, since the current Rules
of Chess are deemed to be sufficient to fight these frauds. Computer-assisted
cheating has priority both in its threat, and in needed additions to the
Laws of Chess and competition policies. Both FIDE and the ACP recognize
the importance and urgency of this work.
This document contains the first set of recommendations from the Committee.
The first and most important recommendation is that FIDE establish a permanent
Anti-Cheating Commission (ACC). The Commission shall operate with a view
to prevent instances of cheating and to avoid the spreading of the related
plague of false accusations. In order to achieve this result, it shall:
- monitor and constantly improve the anti-cheating system and regulations;
- perform sample checks on players and tournaments both on-site and remotely;
- receive complaints;
- investigate and decide on open cases;
- make recommendations to other FIDE Commissions and propose changes to
the Laws of Chess, Tournament Regulations, Rating Regulations and Title
Regulations.
The Committee also recommends new procedures for the reporting and investigation
of suspected cheating incidents. These recommendations have been developed
by involving other FIDE Commissions where needed, such as WCOC, Rules and
Tournament Regulations, Qualifications, Ethics, Events and Arbiters. In
some cases action has already been taken by these Commissions in the area
of anti-cheating, and these changes have been noted in this report.
The Committee recommends the implementation of a FIDE Internet-based Game
Screening Tool for pre-scanning games and identifying potential instances
of cheating, together with the adoption of a full-testing procedure in cases
of complaints. Together they shall meet the highest academic and judicial
standards, in that they have been subject to publication and peer review,
have a limited and documented error rate, have undergone vast empirical
testing, are continuously maintained, and are generally accepted by the
scientific community. Once in place, the Internet-based Game Screening Tool
will be accessible to arbiters and chess officials and will be a useful
instrument to prevent fraud, while the full test procedure will adhere to
greater privacy as managed by FIDE and ACC.
The document will also present a set of recommendations for arbiters and
for the Arbiters Commission, the most important of which is recourse to
Continuous Training. The intended purpose of the recommendations is to prepare
arbiters to adapt to the changes introduced by the new Anti-Cheating framework.
Lastly, the Committee wishes to share with the General Assembly and FIDE
Officers the notion that the task it has been assigned is very sensitive
and extremely complicated, and one where no previous skill has been acquired
by FIDE – or indeed any other party. While the Committee feel that
the proposed regulation will contribute to tackle cheating and reinforce
confidence in all interested parties, it also understands that future adjustments
will be needed to fine-tune the system in the light of the experience of
the first period of operation. Also, the changing environment in which the
Anti-Cheating Committee will be operating calls for necessary prudence.
Thus, the outcomes of the present proposal shall need constant monitoring
and possibly a thorough revision in the course of the next few years.
Hopefully, the Committee has provided FIDE with a carefully balanced starting
point for developing a comprehensive anti-cheating framework that will prove
increasingly successful in assuring long lasting confidence to the game
of chess.
The
following 24-page document (in PDF) gives the current Recommendations of
the ACC
Here are a few points that caught our attention:
-
The ACC recognizes that computer-assisted cheating poses a major perceived
threat to the integrity and credibility of chess, and that immediate
action is required. [At last!]
-
While the ACC believes that cheating is not as widespread as one could
think, it also acknowledges the prime importance of assuring that the
players, the public, the sponsors, and all other stakeholders perceive
the game as clean.
-
Changes shall be introduced to the Laws of Chess and to the FIDE Statutes
with a view to introducing the possibility of personal searches during
tournaments.
-
A second set of measures will be adopted for both on-site and remote
screening of games by means of sophisticated statistical tools, and
procedures will be put in place to match the findings of the statistical
analysis with on-site observations.
-
Lastly, a set of sanctions, both discretionary and automatic, both
on-site and ex-post-facto, will be developed. [More about this below]
The following action has been long overdue and in fact subject of numerous
report (including most explicitly in this
one on Ukrainian WGM and lawyer Irina Lymar): make it clear, we demanded,
that cheating in chess using electronic means is actually illegal, according
to the rules of the game, and not open to legal debate. Our wishes have
been met: the FIDE Laws of Chess that are expected to enter into force on
1 July 2014 introduce new provisions explicitly forbidding the use of external
information during a game, and specify methods that may be used to enforce
them. Specifically:
11.3.a During play the players are forbidden to use any notes, sources
of information or advice, or analyze any game on another chessboard.
More importantly the Laws will also explicitly forbid electronic devices:
11.3.b During play, a player is forbidden to have a mobile phone and/or
other or other device capable of processing or transmitting chess analysis4
in the playing venue. If it is evident that a player brought such a device
into the playing venue, he shall lose the game. The opponent shall win.
The rules of a competition may specify a different, less severe, penalty.
They also empower the arbiter to ensure that the above rule is adhered
to:
The arbiter may require the player to allow his clothes, bags or other
items to be inspected, in private. The arbiter or a person authorized
by the arbiter shall inspect the player and shall be of the same gender
as the player. If a player refuses to cooperate with these obligations,
the arbiter shall take measures in accordance with Article 12.9.
Tournament organizers are also free to introduce their own regulations
and conditions for events, provided they are in accord with the Laws of
Chess. More specifics on the subject can be found on pp. 6–8 of the
above Recommendations.
Finally (for the moment) FIDE has announced the development of a new Internet-based
game screening tool:
FIDE will supply organizers and arbiters with an Internet-based Game
Screening Tool that will be accessible to all authorized FIDE officials
(IO, IA, ACC members) and National Federations.
The Internet-based Game Screening Tool shall be hosted on a FIDE-dedicated
webpage and will enable authorized parties to upload games in pgn format
for a “fast test” that will identify potential outliers in
the tournament – i.e. players whose performance is far above their
expected level and potentially compatible with computer-assisted play.
The results of the “fast test” are to be kept confidential
and are only meant to assist the Chief Arbiter in identifying cases that
may call for further measures to assure that players are adhering to the
rules. If requested, the ACC shall provide assistance to the Chief Arbiter
in determining such measures. It should be reminded that only a “full
test” can confer reliable statistical evidence on whether the outlier
is receiving external help, so that the results of the “fast test”
are not applicable for judgments of complaints.
The Internet-based Game Screening Tool will require the following investment
from FIDE:
- a multi-processor computer capable of processing a very high number
of games per hour;
- adequate storage capacity;
- a dedicated user-friendly Internet-based Graphical User Interface;
- a specific certified software for processing games approved by the
ACC;
- instructions for use (administrators and end users);
- one or more system administrators;
- a password system for limiting external access;
- a contract with a provider of server facilities;
- ordinary and extraordinary software maintenance at all times.
Such hardware will also suffice to run full tests monitored by the ACC.
To this we can only add: maybe a copy of ChessBase 12 would also help.
Computer savvy readers will know that the latest updates contain a function
that is very relevant to statistically evaluating critical moves of games
by a human player and their correlation with the most powerful computers
in the world. Instead of giving you the details at the end of a long textual
report we have decided to do so in a separate article dealing exclusively
with this function.
And yes, we know about the title story in the latest (June 2014) edition
of Chess Life. We will report on that separately.